‘PSP Can’t Handle Super Street Fighter IV,’ Says Capcom

Posted By | On 28th, Jul. 2010

Super Street Fighter IV producer Yoshinori Ono has officially told all those who care to listen to him why Capcom chose to release Super Street Fighter IV on Nintendo’s upcoming handheld, 3DS rather than the PSP or the DS.

In an interview with Famitsu, Ono said the PSP and DS simply cannot do justice to the game. Apart from the great graphics the 3DS will support, the fact that the 3DS has wireless capabilities and that SSFIV on the 3DS will be about players interacting with each other wirelessly is a huge plus point in favour of Nintendo’s upcoming handheld.

PSP = Meh... is that what you're saying, Capcom? IS IT?!

Ono also said that Super Street Fighter IV on the 3DS would be as good as ever, and that “the gameplay will be the same as Super Street Fighter IV” and wouldn’t be downsized for younger audiences.

“Rather than that we’d like to make it into a title that makes kids grow” he said.

More on SSFIV 3DS later.

[ComputerAndVideoGames]


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Rotwood, Don’t Starve Developer’s New Game, Enters Steam Early Access

Rotwood, Don’t Starve Developer’s New Game, Enters Steam Early Access

The co-op hack-and-slash roguelike launches with four biomes and weapon classes, multiple difficulty levels, a...

Metaphor: ReFantazio Won’t Have Any Romance Options

Metaphor: ReFantazio Won’t Have Any Romance Options

Players will be able to increase bonds with characters, but unlike the Persona games, that won't lead to any r...

Frostpunk Has Sold Over 5 Million Copies Since Launch

Frostpunk Has Sold Over 5 Million Copies Since Launch

The average playtime for the survival city-builder is 24 hours, with three percent of players having over 100 ...

Star Wars: Battlefront Classic Collection Update Improves Enemy AI, Crashes and More

Star Wars: Battlefront Classic Collection Update Improves Enemy AI, Crashes and More

Update 2 fixes a bug resulting in the countdown timer for respawns remaining stuck at "1." Aspyr also confirms...

Eiyuden Chronicle: Hundred Heroes Developer Says Addressing Switch Issues is a “Maximum Priority”

Eiyuden Chronicle: Hundred Heroes Developer Says Addressing Switch Issues is a “Maximum Priority”

"We are diligently researching technical improvements for Switch performance issues, aiming to release this pa...

Stellar Blade Will Launch with New Game Plus

Stellar Blade Will Launch with New Game Plus

Any currency, enhancements, drone upgrades, equipment, items and SP earned during a playthrough will carry int...