Rare working on “jaw-dropping” next gen project

Hiring now.

Posted By | On 29th, Nov. 2012

Rare is currently looking to hire a ‘Principal Network Services Engineer’ and a  ‘Gameplay Engineer’, and it looks like the development team is currently working on Kinect and cloud gaming technologies, and looking to prepare itself for the next generation.

The job ad for the network services engineer reads: “Following on from the success of ‘Kinect Sports’ and its recent sequel ‘Kinect Sports: Season Two’, Rare is continuing to push the boundaries of the Kinect hardware with our exciting new project. We’re looking for an experienced and passionate engineer to join us on this journey.

“This role will involve you working as part of the Cloud Services engineering team in order to develop and deliver Cloud Services for our current and future products. As part of your role, you will be required to work closely with Artists, Designers, Producers and Program Managers.

“As a Principal, you may also be expected to undertake some elements of leadership including mentoring other engineers and helping drive the direction of Cloud Services in our future titles.”

The candidate applying to the job must “Deliver cloud services that support gameplay, data sharing and title instrumentation, work closely with design in order to define ambitious cloud services within our upcoming titles and contribute to the long-term cloud services strategy at Rare to ensure we will be able to provide players with the services they expect from future titles.”

Meanwhile, Rare wants the new gameplay engineer to work on a “Jaw-dropping, never-been-done-before Rare project.”

“Working with extremely early prototype hardware co-developed with teams located off-site,” reads the second job ad.

What could it be? Another Kinect title sure doesn’t make it sound like something the fans would want, but you never know. What do you think? Tell us in your comments below.

[OXM]


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