Resident Evil Village Supports Ray-Tracing, PS5’s DualSense and Tempest 3D Audio

The adaptive triggers and haptic feedback allow for more realistic weapon firing.

Posted By | On 03rd, Nov. 2020

Resident Evil Village

Quite a bit has been revealed about Resident Evil Village since its initial announcement, including some of the story set-up and how it could potentially release for current-gen platforms. Thanks to the game’s PlayStation.com page being updated though, we can confirm that it will support ray-tracing along with 4K. It will also benefit from faster loading times thanks to the PS5’s solid-state drive (though this will apply to Xbox Series X/S as well).

The PS5’s DualSense will be supported, allowing for the adaptive triggers to simulate “the weight and pull of weapon triggers.” Furthermore, haptic feedback will “simulate the feeling of firing a real gun,” most likely in terms of recoil. Tempest 3D AudioTech is also supported with compatible headphones and should serve to amplify the terror all the more.

Resident Evil Village is currently slated to release in 2021 for Xbox Series X/S, PS5 and PC. Rumors state it to be the longest title utilizing RE Engine till date. Stay tuned for more details in the coming months, especially with events like The Game Awards 2020 still to come.


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