The rocket powered car soccer title that took the world by storm, Rocket League is still kind of a big deal, to the tune of 40 million players last month. San Diego based Psyonix shared how the title will continue to grow through 2018 on their website recently, and you can check out their roadmap here. However, the one part that Wccftech had to know more about was why Xbox One X enhancements would take until near the end of the year, so they reached out to the developers.
Game Director Corey Davis would get back to them to explain that it’s a harder bid than it may seem on the outside, because they want to maintain a working game on the XboxOne and other systems, but they would have to make an XDK change to really take advantage of it, while also making sure it’s up to quality standards.
Davis would reconfirm the team’s commitment to supporting Microsoft’s high powered console by 2018, but in the meantime, they just want to make sure they aren’t overpromising and then disappointing.
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