The sports title will have two graphics options on the Xbox consoles.
Like many other games, Rocket League will be receiving enhancements to run on the new next-gen consoles soon, but it seems not all consoles are receiving equal treatment in that regard. Psyonix have posted an update talking about the updates coming to the game for Xbox Series X, Xbox Series S, and PS5, and it seems the PS5 version of the game will be lagging behind the others.
The update, which will add later this year, will allow players to choose from performance and visuals modes on the Xbox Series X and Series S. On the former, this will entail 4K/60 FPS in visuals mode, and 2688×1512 resolution (which is 70% of 4K) and 120 FPS in performance mode. On the Xbox Series S, those numbers will be 1080p/60 FPS and 1344×756 (70% of 1080p) at 120 FPS respectively.
On the PS5, however, there will only be one mode that will offer a checkerboard 4K resolution at 60 frames per second, while a 120 FPS mode doesn’t seem to be on the way. This isn’t the first time we’ve seen such disparity between multiplatform games’ updates on Xbox and PS5- Star Wars: Squadrons will be doing something similar.
On all three next-gen consoles, however, Rocket League will have faster load times and improved performance in split-screen gameplay.
Currently, Rocket League is available on PS4, Xbox One, Nintendo Switch, and PC. It is playable on Xbox Series X/S via backward compatibility, and will be on PS5 tomorrow as well. The aforementioned next-gen update will be arriving later in the year.