However, the developer would be keen on a sequel “if the opportunity arises.”
Edelweiss’ Sakuna: Of Rice and Ruin didn’t have a ton of hype leading into its release but still sold over 500,000 within 15 days of its release. Despite this, the developer confirmed to Weekly Famitsu (translations by Gematsu) that it has no plans for DLC. A sequel isn’t out of the question though.
As Edelweiss’ Koichi told the publication, “There aren’t any plans for downloadable content, but we’d like to do a sequel if the opportunity arises.” Nal further added that, “While we don’t have any concrete plans for a sequel, I have nothing but gratitude for the fans. When the timing is right, I hope we can live up to their expectations.”
The duo even provided a response to feedback on certain gameplay aspects, like rice-planting, being too hard. “Despite requests from staff, we were resolute in not implementing functionality to be able to plant the rice in an orderly manner. We didn’t want it to be a process that you could finish with the push of a button.”
Sakuna: Of Rice and Ruin released for PS4, Nintendo Switch and PC on November 10th 2020 in North America. It follows the harvest goddess Princess Sakuna banished to the Isle of Demons to defeat its many beasts. Combat takes place from 2.5D perspective with some hack and sash mechanics but Sakuna will also be busy farming. By planting, growing and consuming rice, she’ll gain more upgrades and power.
Where the franchise goes from here remains to be seen but a sequel wouldn’t be unwelcome. Stay tuned for any details in the coming days.