FOCUS ON SKILL
One of the aspects that makes Sea of Thieves sound very interesting is the fact that rather than focusing on things such as level curve or stat buffs and the like, how well you do or don’t do in the game will depend, first and foremost, on how good you are at it. So yeah, there won’t be any classes or specializations in the game- something that could easily backfire, admittedly, but also something that, if done right, can make for a much more immersive experience. Let’s hope this specifically is a case of the latter.
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