Sekiro: Shadows Die Twice’s Dragonrot Mechanic Was Originally More Complex

The mechanic could have taken way more time at one point in development.

Posted By | On 17th, Apr. 2019

Sekiro: Shadows Die Twice is a much talked-about game, from it’s massive sales success for FromSoftware, to its unforgiving difficulty that has rekindled an ongoing debate about difficulty and accessibility in video games, to how the game changed quite a bit early in development. Even before release, Sekiro was much talked about- particularly the mechanic of resurrection and Dragonrot.

The latter was always vaguely defined. We only knew that death would have some sort of repercussions in the game which had largely been undefined. It was never clear pre-release how this would affect your game, with many worried that the multitude of deaths the game promised would hinder progress or affect the game’s plot in some way.

In the end, Dragonrot wasn’t a major issue, but how it worked was at one point different. Discovered by modder Lance McDonald while digging into the game’s cut content, while Dragonrot still spread in the same way and had the same effects, at one point in development, the game required you to go to every single afflicted NPC to cure them with Dragonrot Pellets, which Emma would have to craft from a certain powder (both items cut from the final build). So at one point, the Dragonrot would have taken much longer to cure than the single press of a button it did for the retail release.

Sekiro: Shadows Die Twice is available now for PlayStation 4, Xbox One, and PC. You can check out the cut content mentioned at McDonald’s YouTube channel – including the aforementioned Dragonrot content – below.


Amazing Articles You Might Want To Check Out!



Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Capcom Wants to Know Which Resident Evil Remakes You Want to See in the Future

Capcom Wants to Know Which Resident Evil Remakes You Want to See in the Future

If you want a Code - Veronica or Resident Evil Zero remake, now's the time to let Capcom know.

Final Fantasy 7 Rebirth Development is Going “According to Plan”

Final Fantasy 7 Rebirth Development is Going “According to Plan”

Producer Yoshinori Kitase says Square Enix is "working on nailing down a release date" for the highly anticipa...

The Crew Motorfest Will Allow Transferring Vehicles from The Crew 2 – Rumor

The Crew Motorfest Will Allow Transferring Vehicles from The Crew 2 – Rumor

The sequel has 566 vehicles, per Insider Gaming's Tom Henderson, with sources claiming that 80-90 percent are ...

Diablo 4 Early Access is Now Live on All Platforms

Diablo 4 Early Access is Now Live on All Platforms

Xbox One, Xbox Series X/S, PS4, PS5, and PC players can delve into Blizzard's action RPG, with Standard Editio...

Convergence: A League of Legends Story Review – The Storm of Time

Convergence: A League of Legends Story Review – The Storm of Time

Backed by a solid protagonist and cast, Double Stallion's time-winding action platformer is a fun spin-off in ...

Final Fantasy 16 – Everything You Need to Know About the Upcoming RPG

Final Fantasy 16 – Everything You Need to Know About the Upcoming RPG

Perhaps the biggest mainline Final Fantasy title to date launches on June 22nd. Here's what you need to know b...