Shuhei Yoshida on inFamous Dev’s Next Game: “They Aren’t Making Movies”

"It is now very narrow."

Posted By | On 26th, Jun. 2017

Infamous: Second Son

Several days after Sony’s E3 presser, Shuhei Yoshida, President of Sony’s Worldwide Studios for SIE, addressed some developers that were missing from the line-up. This included Sucker Punch which developed inFamous: Second Son for the PS4 and was working on an unannounced new IP. Yoshida noted that he had played this new IP several times.

Speaking on GameSpot’s stage for E3, Yoshida reiterated the same comment and seemed to hesitate when giving out more information. His full statement essentially says, “I have played many, many more times of such game; and every time I play…I shouldn’t be talking any more. It is a game. They are not making movies. It is now very narrow.”

What does “very narrow” mean in this context? Could it be that Sucker Punch has nailed the focus of the game down and development is progressing smoothly? It’s hard to say really but given how announcements were held back from Sony’s E3 presser, we may learn more in the coming months.


Tagged With: , , ,

Amazing Articles You Might Want To Check Out!

Keep On Reading!

Halo 5: Guardians at 10 – How Does It Play in 2025?

Halo 5: Guardians at 10 – How Does It Play in 2025?

Halo 5 turns 10 this year. Here's what makes returning to it so charming yet frustrating at the same time.

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...