Borut Pfeifer reveals problems with Microsoft’s indie game development process.
Skulls of the Shogun developer, Plush Apocalypse Productions, is not happy with Microsoft. Working through an exclusive deal to bring the game to Windows 8 and Xbox 360, Borut Pfeifer talks about how the developer had to deal with a multitude of problems such as late payments, certification issues and much more.
Borut, speaking to Rock, Paper, Shotgun about the Studios arm specifically stated that, “When people call Microsoft ‘evil’…while I don’t want to defend them, it’s kind of an undeserved compliment. To be evil, you have to have vision, you have to have communication, execution… None of those are traits are things that I would ascribe to Microsoft Studios.
“They came across as though they were institutionally incompetent. I think they’re not really set up to be a decent publisher. I do feel slightly bad saying that, because there were people there who worked hard on our behalf, but at the same time there are systemic problems with the way that division is setup and run.”
Microsoft’s indie development process has never been easy to deal with – as can be evidenced by Oddworld: New ‘N’ Tasty developer Just Add Water’s woes.