Skyrim: Bethesda collaborating with Sony to get Dawnguard working on PS3

Sony's engineers are working along with Bethesda.

Posted By | On 09th, Sep. 2012

Bethesda has confirmed earlier that the Dawnguard DLC for PS3 is at an uncertain status now due to technical issues and we’ve also reported on this issue on what exactly could be the problem.

Sony and Bethesda are working closely together to resolve the issue, although, at this stage any fix seems unlikely. Sony had earlier released a patch for Bayonetta to decrease the loading times– the game was also a shoddy port.

The engineers at Sony are quite qualified to fix this issue but one thing that is beyond their capabilities is adding more RAM to the PS3, so don’t count on Bethesda releasing the DLC for the system any time soon.

“We work with all of our partners to try and solve their problems. We have a big, broad dev support team that works closely with Bethesda—and with all of our partners—to work with them to solve that any sort of issues they have along the way,” Sony VP Adam Boyes told Kotaku.

“Of course, I always want everything to work always for everyone. I can’t promise any kind of resolution or timeline but can say that everyone involved is trying their best to get this stuff working.”

Tell us what you think in the comments section below.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Indiana Jones and the Great Circle Launch Trailer Arrives on December 2

Indiana Jones and the Great Circle Launch Trailer Arrives on December 2

The first-person action-adventure title will release a week afterward, on December 9, for Xbox Series X/S and ...

No Man’s Sky Isn’t “Even Close” to Finished, Says Hello Games

No Man’s Sky Isn’t “Even Close” to Finished, Says Hello Games

Engine programmer Martin Griffiths reflects on the game reaching a "Very Positive" rating on Steam eight years...

The Thing: Remastered Features Over 1500 Code Changes, Less Punishing Difficulty

The Thing: Remastered Features Over 1500 Code Changes, Less Punishing Difficulty

Nightdive Studios' remaster of the 2002 classic has made the HP system "more forgiving" alongside adding more ...

The Witcher 4 Will be Unveiled Much Closer to Release, CDPR Reiterates

The Witcher 4 Will be Unveiled Much Closer to Release, CDPR Reiterates

However, crumbs and tidbits related to the game may (and likely will) be shared prior to its official announce...

The Witcher 4 Will be Bigger Than The Witcher 3 and Cyberpunk 2077, CDPR Says

The Witcher 4 Will be Bigger Than The Witcher 3 and Cyberpunk 2077, CDPR Says

The developer also insists it will avoid another rushed and troubled launch similar to what Cyberpunk 2077 had...

The Thing: Remastered Removes Scripted Infections for NPCs

The Thing: Remastered Removes Scripted Infections for NPCs

NPCs can no longer "burst out" into a Thing creature as part of the story, but some will be more susceptible t...