Super Smash Bros. Franchise Not Suited to Online Play, Believes Series Creator Masahiro Sakurai

Smash Bros. creator Masahiro Sakurai has taken to YouTube to talk about why he believes online multiplayer isn't the right fit for the Smash Bros. franchise.

Posted By | On 23rd, May. 2023

smash bros brawl

The Super Smash Bros. franchise, despite its immense success, has always suffered quite a few problems when it came to online multiplayer options. Series creator Masahiro Sakurai recently spoke about online multiplayer in the franchise in a recent video on creating video games.

Spotted by IGN, Sakurai’s latest video has him talking about Super Smash Bros. Brawl, which was released on the Nintendo Wii, and its online multiplayer implementation. In the video, Sakurai states that he does not feel that online multiplayer is a good fit for the Smash Bros. franchise.

“I don’t think online play and Smash Bros. are a very good fit for each other,” says Sakurai. “One of the best parts of Smash Bros. is how players can become champions among their friends. But being subjected to online competition can cause people to lose confidence, which isn’t great.”

Sakurai also goes on to talk about the implementation of multiplayer in the game, and how it uses full synchronous communication compared to the asynchronous communication used in Mario Kart games with online multiplayer. Full synchronous communication means that the timing for all player input is synchronised in every single frame.

Because of the network demands of Smash Bros. Sakurai states that online play in the games can often be patchy unless you’re playing with others not only in the same country, but in the same region as well.

Sakurai also speaks about other aspects of Super Smash Bros. Brawl in the video, including single-player content like the Subspace Emissary game mode. You can check out the video below.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

GTA 6: After Latest Delay, Palworld Dev Predicts AAA Games Will “Swerve” the 2027 Awards Season

GTA 6: After Latest Delay, Palworld Dev Predicts AAA Games Will “Swerve” the 2027 Awards Season

However, this raises questions over whether most publishers would even care if Rockstar's open-world title swe...

GTA 6: “Content-Ready,” Claims Insider Tom Henderson

GTA 6: “Content-Ready,” Claims Insider Tom Henderson

However, Rockstar Games is spending extensive time to polish the experience since a single glitch would be a "...

ARC Raiders: Players Monetize Blueprint Drops, “Pay to Pick Up” Meets Extraction Risk

ARC Raiders: Players Monetize Blueprint Drops, “Pay to Pick Up” Meets Extraction Risk

Players are venturing outside of the extraction shooter to spend exorbitant amounts on items and blueprints, t...

GTA 6: “Unless It Comes Out and It’s Terrible, No Open-World Dev Can Top Rockstar,” Says Saints Row Director Chris Stockman

GTA 6: “Unless It Comes Out and It’s Terrible, No Open-World Dev Can Top Rockstar,” Says Saints Row Director Chris Stockman

"It's going to be the biggest game, probably of all time," said Stockman, but he believes "it's entirely poss...

Elden Ring: Nightreign DLC Will “Take It Even Further,” FromSoftware Owner Says

Elden Ring: Nightreign DLC Will “Take It Even Further,” FromSoftware Owner Says

The co-op rogue-like shipped over five million units in less than two months, performing "well beyond initial ...

ARC Raiders Surges Past Battlefield 6 on Steam, If Only for a Moment

ARC Raiders Surges Past Battlefield 6 on Steam, If Only for a Moment

Embark Studios' acclaimed extraction shooter reached a new concurrent player milestone this weekend with 416,5...