Frictional says it “feels insane to be this close to the finishing line.”
Frictional Games’ upcoming first person horror title SOMA is nearly upon us and while the developer has confirmed that all major content is done, it will be fixing bugs, optimizing performance and tweaking the game right up to its launch day.
“After this, no new non-trivial content can be added to the game. Instead, all efforts will solely focus on bug fixing, tweaking details and low-level optimization. Having this kind of lock is vital as things that might seem really simple additions could have ramifications that cause all sort of unforeseen consequences. In the final weeks leading up to release, you want to make sure that you only fix issues and not cause new ones.”
The Amnesia: The Dark Descent developer further talked about the long development time for the game and how, “After such a long development time, five whole years, it feels insane to be this close to the finishing line. In just a month we will have unleashed our game, and all of you will be able to play it.”
SOMA releases on September 22nd for PS4, Mac OS X, PC and Linux.