Sons of the Forest Exits Early Access, Out Now on PC

The survival crafting title has received new cutscenes, Creative Mode, additions to the world, quality of life features and much more.

Posted By | On 23rd, Feb. 2024

Sons of the Forest_02

Endnight Games’ Sons of the Forest has exited Steam Early Access after roughly a year, with version 1.0 now available for PC players. It adds a new title scene, end credits, five new cutscenes and an alternate ending choice.

Other features include Creative Mode and an option to skip building animations (though you need to finish the story). Proximity voice chat with filters for caves and underwater; two new mutants, Legsy and Holey; and a variation of Puffy called “Spotty” have been added. Cannibals can also get a higher tier of gold armor.

Golf Carts now have radio decks and GPS, while the glider is now the Foldable glider and can be stashed in your inventory. The world has also received new paths, Jianyu camps, mini caves, cellars and details (like tunnels partially dug out by excavators). Players can also discover the final two Artifact pieces and craft the finished version.

Check out some of the Version 1.0’s details below and more information here.

Sons of the Forest v1.0

Features

  • New title scene and end credits details, visuals and music
  • Added new choice alternate ending
  • Added 5 new cutscenes
  • Revised and added new voice acting and details to dining room, gold room, get down son and Jianyu intro cutscenes
  • Added new voice acting to Sahara confidential found footage
  • Added proximity voice chat with filters for in caves & underwater along with adding additional filtering to the walkie talkie
  • Added creative mode, with a new alternate creative inventory, and ability to skip build animations (unlocks when players complete the game story)
  • Added Raccoons and gave ability for squirrels and raccoons to climb trees
  • Added 2 new mutants; Legsy and Holey
  • Added new stronger puffy variation ‘Spotty’
  • Added higher tier gold armor level for cannibals
  • Added new sickness system tied to drinking unclean water or eating bad food. Drinking clean water or eating meds will cure sickness
  • Many new story item pickups added and most story item pickups re-worked, along with new in world decorative notes and magazines
  • Renamed glider to Foldable glider and it can now be hot-keyed and stashed to inventory
  • Golf Carts now come equipped with radio decks and a GPS screen
  • Added new world details, more paths, partially dug tunnels by excavators, new Jianyu camps, 14 new mini caves and cellars and many other environment tweaks and updates
  • Revised hell cave door opening, will now require additional steps to open
  • Added NPC Timmy to hell cave
  • Added 2 final artifact pieces and final artifact can now be crafted
  • You can now *(Spoiler)* or create a *(Spoiler)* with the combined artifact
  • Jianyu helicopters will now take off and leave from bases around map, and may occasionally hover over player structures to check on them
  • Added dying tactical soldiers with red flares that can be seen from a distance to help direct players towards locations
  • Added new findable dead Tactical and Worker dudes with GPS locators that appear when nearby, helping direct players towards interesting locations
  • Added campfire smoke plumes to cannibal villages that can be seen from a distance and will go out if there are no cannibals there to tend to the fire
  • Added various details to the snowy mountains; outdoor Solafite areas that attract lightning, snowmobile versions of carts, and small radar dishes
  • Added new cave (unlocks after end game sequence)
  • Added a new Arrow Storage structure and a new explosive storage structure
  • Added new nice chair and nice couch buildable structures
  • Added 2 new platform prefab structures and ability to snap them to built structures
  • Added new auto foundation system for some prefab structures ( including small cabin, lean-to and lookout tower, and platforms)
  • Added 3 new trap structures
  • Added option to extend camp fire with logs to turn it into a bonfire
  • Added a range and valid target readout to the rope gun
  • Added 4 new findable blueprint structures, including a glider launcher, and 3 mystery structures
  • Added strikeout to the message window UI for tutorials or ingredient counts that have been completed
  • Added additional achievements
  • Added seed items for Twinberries and Snowberries and a new Jam Recipe
  • Added new soft opening video to bunker food
  • Added new rotten textures for rotten meat, oysters & fish
  • Added PVP damage setting, and made it available in the multiplayer admin menu
  • Added AMD Fidelity FX™ Super Resolution 3 (FSR3) support
  • Added a new weather occlusion system for buildings to provide much more accurate weather
  • visuals & Reworked interior space warmth system to be more accurate

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