Sony Executive: ‘Developers Have No Grudges Working On The PS3’

Posted By | On 26th, Jul. 2011 Under News | Follow This Author @GamingBoltTweet

Atindriya Bose - Country Manager (Sony Computer Entertainment )

I am really surprised by the amount of information that came through during my epic interview with Atindriya Bose, PlayStation India, Country Manager. One of the topics we discussed was the concern of some developers working with the PlayStation 3.

As you guys know that Marvin Donald had claimed that the PS3 is a pain in the ass to work with. I asked Atindriya whether this was the case and whether our own Indian development studios face issues while programming games for the PlayStation 3.

GamingBolt: Recently, Marvin Donald, game director at Darksiders 2 had claimed that the PlayStation 3 ‘is a pain in the ass to work with’. These kind of criticisms were heard when the PlayStation 3 was new in the market. Are you surprised that some developers are still having a hard time developing games for the PS3?

Atindriya: Is this something you are asking at an international level?

GamingBolt: No, I want to co-relate this with our local development studio Trine. Is it really difficult to develop games for the PlayStation 3 as Marvin Donald is claiming it to be?

Atindriya: See if you look at Trine or Indian developers working, they have not done one game but they have done multiple games. Today Trine is working on the PlayStation 3 platform, they have access to the development kit and they work closely with us. So from the Indian development perspective I have never heard a complain and it is also supported by the fact that anyone of them that I know of is not working on or getting a similar  support from other competition platforms to create a full cycle game.

GamingBolt: So should I take it that they are not having any issues developing games for the PlayStation 3?

Atindriya: No I have not heard of any issues. All these game developers from India, given the fact they come back to us, I would rather believe that they are comfortable and confident working on my platform. The way they have migrated and improved their technology and the ease with which Trine, Immersive or Game Shashtra have done it, gives me the confidence to make a statement about the Indian developers we have worked with: I have heard no complaints or grudges working on the PS3 platform.

Looks like the PlayStation 3 is fairly easy to develop games for provided you take or ask support from Sony.

Stay tuned to for details on an upcoming PS3 exclusive and the full interview in the coming days.

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