Soulcalibur 6 Currently Not Coming to Switch, Guest Fighters Discussed

Producer Motohiro Okubo is "interested" in Nintendo's platform though.

Posted By | On 19th, Dec. 2017

Soul Calibur 6

There were a number of amazing reveals at The Game Awards this year and while some were more impressive than others, Bandai Namco nearly stole the show by announcing Soulcalibur 6. The latest in the weapons-based fighting game hasn’t seen a sequel since Soulcalibur 5 in 2012 for Xbox 360 and PS3. So obviously this is a big deal.

The series has been known for its guest characters over the years, especially with more recent iterations having the likes of Darth Vader and Ezio Auditore from Assassin’s Creed. At some point they kind of stole attention away from the core fighting. Will we see more in Soulcalibur 6? Producer Motohiro Okubo discussed this with Metro UK and said that, “I do understand that the guest characters presence is quite big in the previous SoulCaliburs.

“In that sense I’m hoping to be able to introduce guest characters in this game, and to be able to surprise everyone…but I cannot say any more. [laughs]”

As for whether Soulcalibur 6 would ever come to the Nintendo Switch, Okubo said that, “SoulCalibur VI development started more than three years ago. And nobody knew anything about Switch back then. So, as a matter of fact we are not working on Switch, as of now. But of course, personally, I’m interested in the platform. So if the Unreal Engine can adapt to Switch, and evolve itself, then maybe the possibility will be more.”

It’s a harsh reality of many Unreal Engine 4 titles but you never knew. With enough time and effort, not to mention a few changes to the engine, we could be fighting on the stage of history on Nintendo’s console as well. Soulcalibur 6 is currently slated release in 2018 for Xbox One, PS4 and PC.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Dying Light: The Beast’s Map is Smaller Than Dying Light 2, but “Much More Detailed”

Dying Light: The Beast’s Map is Smaller Than Dying Light 2, but “Much More Detailed”

"There’s a strong emphasis on environmental storytelling, with secrets, hidden paths, and lore woven into th...

Exodus Continues to Drop More Fascinating Lore with New Cinematics

Exodus Continues to Drop More Fascinating Lore with New Cinematics

New cinematics showcases the Arkavir, a "disposable" workforce created by the mighty Celestials, and the Awake...

Call of Duty: Black Ops 6 Adds Classic Nuketown on November 1st

Call of Duty: Black Ops 6 Adds Classic Nuketown on November 1st

First appearing in 2010's Call of Duty: Black Ops, the map retains the layout of the original but with improve...

Metal Slug Tactics is Coming to Game Pass, New Gameplay Showcases the Ikari Warriors

Metal Slug Tactics is Coming to Game Pass, New Gameplay Showcases the Ikari Warriors

The long-awaited turn-based tactical RPG will be playable for Game Pass Ultimate and PC Game Pass subscribers ...

Red Dead Redemption is Out Now on PC

Red Dead Redemption is Out Now on PC

Rockstar Games' legendary open-world title is available via Steam and the Epic Games Store and includes Undead...

Indiana Jones and the Great Circle Will Target 60 FPS on Xbox Series X/S

Indiana Jones and the Great Circle Will Target 60 FPS on Xbox Series X/S

"The ambition is that the game runs at 60 FPS on Xbox Series X and Xbox Series S," says the upcoming action-ad...