Stadia Could Be Priced At $15/Month If It Launches With 500+ Titles, Says Analyst

IDC analyst Lewis Ward also feels that at least 50 new games should be added each month.

Posted By | On 24th, Mar. 2019

Google Stadia

Google Stadia has caused quite the stir ever since its reveal at the Game Developers Conference. The prospect of a cloud-based game streaming service that can seamlessly work on tablets, browsers, TVs, and whatnot seemed like a pipe-dream up till now. But Google seems committed to making it work, even if we lack numerous crucial details at this point.

One such detail is that of price. While Google will unveil its games catalogue in the Summer, the company didn’t really reveal how much it would charge for Stadia. GamingBolt thus asked IDC analyst Lewis Ward for his take in a recent interview.

Ward compared the service to Sony’s own PlayStation Now in terms of pricing. “PS Now lists for $20/month but they’ve offered discounts down to $10/month,” he said. “You have to make several assumptions about customer uptake, infrastructure costs, and what development studios are willing to get paid on a per-user or per minute of use basis to come up with a profitable and growing Stadia scenario, but my complete eyeball is that if Stadia can muster 500+ solid titles at launch and lays out a plan to add at least 50 new games/month, then $15/month feels about right.”

That’s a tall order for the company, even if Stadia is only being rolled out in the United States, UK, Europe, and Canada at launch. Can it support that many titles at launch and consistently add so many more after that, especially considering services like Xbox Game Pass and PlayStation Now currently don’t? We won’t have to wait long to find out – Google Stadia arrives in 2019. In the meantime, head here to learn more about what the service offers.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Towers of Aghasba Early Access Review – Towerfall

Towers of Aghasba Early Access Review – Towerfall

Moonlit Games' striking visuals and intriguing lore belies a frustrating survival sandbox experience with too ...

Cyberpunk 2077 Has Sold 30 Million Units, Phantom Liberty Crosses 8 Million

Cyberpunk 2077 Has Sold 30 Million Units, Phantom Liberty Crosses 8 Million

CD Projekt RED has shared new sales figures for the action RPG and its expansion, both of which have maintaine...

The Legend of Zelda: Echoes of Wisdom’s Placement in the Zelda Timeline Has Been Officially Revealed

The Legend of Zelda: Echoes of Wisdom’s Placement in the Zelda Timeline Has Been Officially Revealed

Unsurprisingly, the game has been placed in the Fallen Hero timeline. It is set between the events of Tri Forc...

Call of Duty: Black Ops 6 Saw Series’ Biggest First-Month Player Engagement Numbers

Call of Duty: Black Ops 6 Saw Series’ Biggest First-Month Player Engagement Numbers

In terms of hours played, player numbers, and total matches in its first 30 days, Black Ops 6 is the biggest C...

Alan Wake 2 Developer Working on Improvements for PS5 Pro in Performance Mode

Alan Wake 2 Developer Working on Improvements for PS5 Pro in Performance Mode

Remedy is "still researching a few things", though it will "take the team longer than a few weeks for changes ...

2K Launcher Removed From Every Title on Epic Games Store and Steam

2K Launcher Removed From Every Title on Epic Games Store and Steam

The controversial launcher has been completely sunset. Several titles that necessitated its use are now playab...