Stardock CEO On Xbox Scorpio And PS4 Pro’s Different Approaches, Both Trying To Solve Different Problems

Sony got it right the first time.

Posted By | On 03rd, Apr. 2017

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The Xbox One Scorpio is a far more radical upgrade than the relatively more conservative PS4 Pro- this has naturally led to discussions regarding which approach is the superior one. Speaking to Gamingbolt in an exclusive interview, however, Stardock’s CEO Brad Wardell noted that a direct comparison may be meaningless, since they both set out to do different things to begin with.

“I think that in the case of- I think both are trying to aim for different things, trying to solve different problems,” Wardell said. “With Scorpio, Microsoft is trying to, I think they are making a lot of good moves trying to address a lot of the weaknesses of the original Xbox One hardware. The PlayStation 4, it has a little bit of different issues traditionally, I find their software environment a little stranger as a PC guy. But their hardware was already in pretty good shape off the bat. They don’t have any- they bit the bullet and put in 8GB of super expensive GDDR5 memory in from the start.”

What he is saying does make sense, of course- and Sony, having gotten it so right the first time, definitely didn’t need to muck around with the hardware as much as Microsoft did, trying to address the failings of the original Xbox One. it will be interesting to see how the market responds to Microsoft’s approach with the Scorpio when it launches later this year.

More information on Scorpio is expected later this week so we will make sure to keep you updated on the same. Stay tuned for our full interview with Brad later this week.


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