Stardock Founder Says DirectX 12 Could Solve Xbox One Resolution Issues

“I think it’ll make it easier to have games run at higher resolution.”

Posted By | On 16th, Apr. 2014 Under News | Follow This Author @shubhankar2508


Stardock founder and CEO Brad Wardell says the upcoming DirectX 12 update for the Xbox One will improve most of the resolution problems with the system that people have been complaining about.

“One way to look at the XBox One with DirectX 11 is it has 8 cores but only 1 of them does dx work,” Wardell wrote on Twitter. “With dx12, all 8 do.”

A Twitter user replied, saying the Xbox One already does this. However, Wardell replied by saying, “I’m sorry but you’re totally wrong on that front. XBO is very low on overhead. Overhead is not the problem. It is that the XBO isn’t splitting DX tasks across the 8 cores.”

“I think it’ll make it easier to have games run at higher resolution and have more objects on screen at once,” Wardell added when he was asked about how DX12 will improve the system in any significant way.

Last week several developers reacted towards Wardell’s claim that DX12 will essentially make the Xbox One’s GPU two times faster. You can check out that story here.

Stay tuned for more updates.

Thanks VideoGamer.

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