Street Fighter 6 – Dynamic Controls Revealed, Only Available in Local Play

While Modern Controls reduce the number of button combinations, Dynamic Controls perform different attacks based on the situation.

Posted By | On 09th, Nov. 2022

Street Fighter 6_03

When Capcom unveiled Street Fighter 6 in June, it also announced that there would be two control schemes – Modern and Classic. The former has fewer button inputs for combos and Special Arts, which director Takayuki Nakayama clarified is “not an easy mode.” However, there’s a third control scheme that Game Informer recently had a look at – Dynamic Controls.

It sees the game deciding which attacks to use based on the face buttons pressed and a character’s position. So if you attack at a distance with one button, this will fire a projectile. Pressing the same button at close-range could execute a combo. Parries are still manual, and there is some strategy involved.

Nakayama explained that the control scheme was inspired by the term “button masher.” “In a normal fighting game, when they [mash buttons], they just do a lot of whiffs. We wanted something important and something that makes a difference happen by randomly pressing buttons.”

Dynamic Controls are only available in local play, while Modern and Classic Controls are available in all modes. Nakayama also said the team is working to balance the latter two against each other, making them both viable in competitive settings.

Street Fighter 6 is coming to Xbox Series X/S, PS4, PS5, and PC in 2023. Stay tuned for more details in the meantime.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Shenmue 3 Publisher Wants to Know if You Want to See the Game on Xbox or Switch

Shenmue 3 Publisher Wants to Know if You Want to See the Game on Xbox or Switch

After having recently acquired the publishing rights for Shenmue 3, ININ Games now wants to know if fans would...

Avowed Will Allow Players to Start “Almost Every Quest” in Multiple Ways

Avowed Will Allow Players to Start “Almost Every Quest” in Multiple Ways

"We want you to be able to do that just based on however you naturally progress through the world," says desig...

Steam Hits New All-Time Concurrent Users Peak of Over 39 Million

Steam Hits New All-Time Concurrent Users Peak of Over 39 Million

Steam saw a peak of over 39.2 million concurrent users on December 8, of which over 12 million were in-game at...

Indiana Jones and the Great Circle Update Brings Path Tracing, Crash Fixes, and More

Indiana Jones and the Great Circle Update Brings Path Tracing, Crash Fixes, and More

MachineGames has released the first patch for its first-person action-adventure title, which is currently avai...

South of Midnight Launches in March, Announcement Set for The Game Awards – Rumour

South of Midnight Launches in March, Announcement Set for The Game Awards – Rumour

Compulsion Games' action-adventure title was previously confirmed to be releasing for Xbox Series X/S and PC s...

Ryu Ga Gotoku Studio Commemorates Like a Dragon Series’ 19th Anniversary

Ryu Ga Gotoku Studio Commemorates Like a Dragon Series’ 19th Anniversary

The series' next outing – Like a Dragon: Pirate Yakuza in Hawaii – will launch for PlayStation, Xbox, and ...