Subnautica 2 Studio CEO Departs Again as Krafton Caves to Paying Promised Bonuses

As part of its agreement to acquire the studio, Krafton will pay out over $250 million to employees after Subnautica 2's success.

Posted By | On 01st, Jul. 2026

Subnautica 2_02

After a winding controversy that went to court, Unknown Worlds Entertainment will finally receive its promised bonuses from parent company Krafton following the success of Subnautica 2. In the midst of this, studio CEO Ted Gill will be stepping down, as confirmed to Bloomberg.

“We mutually agreed to part ways. New leadership is the best way for the studio to move forward,” he said, with both entities seeking a replacement from the outside.

The bonuses, amounting over $250 million, were decided when Krafton acquired Unknown Worlds in 2001 for $500 million. However, following delays to Subnautica 2, the company suddenly fired Gill (alongside co-founders Charlie Cleveland and Max McGuire). The case went to court, and the judge ruled in Gill’s favor, reinstating him as CEO while upholding Krafton’s commitment to bonuses.

The best part is that all employees will receive compensation rather than just the top brass and those working at the studio since 2021. While doled out over three annual installments, Gill noted that the studio will be “compensated significantly more” alongside “further incentives.”

After all, Subnautica 2 crossed four million copies sold within five days of its early access launch in May. That total is likely to be even higher, and as Unknown Worlds continues releasing updates, you can expect sales to increase further.

What can players expect in terms of updates? The ability to sprint for one alongside a storage cache, voice chat, player trading, additional slots for passive Biomods, and more. You can also expect improvements to Blight Encounters, wrecks, pinned recipes, the PDA databank and more.

It’s even listening to player requests for additional means to deal with hostile sea-life, though you shouldn’t expect to slay them, Sons of the Forest-style, anytime soon. Stay tuned for more details and check out our review for early access here.


Keep On Reading!

PlayStation Ending Physical Games in 2028 Hints at PS6’s Features, Says Analyst

PlayStation Ending Physical Games in 2028 Hints at PS6’s Features, Says Analyst

Ampere's Piers Harding-Rolls believes that Sony might be trying to bring down PS6 production costs by excludin...

Assassin’s Creed Black Flag Resynced Builds on Shadows’ Combat, But It’s More “Skill-Based”

Assassin’s Creed Black Flag Resynced Builds on Shadows’ Combat, But It’s More “Skill-Based”

Tech director Jussi Markkanen talks about opting for more "action-oriented fights" rather than "skill-tree-bas...

PS3, PS Vita’s Online Stores Will Go Offline Beginning August 2026

PS3, PS Vita’s Online Stores Will Go Offline Beginning August 2026

While users of the platforms won't be able to make new purchases once the PlayStation Store is down, Sony is k...

Code Vein 2: Mask of Idris Adds a Dreg Heap-Style Location and a Powerful New Companion

Code Vein 2: Mask of Idris Adds a Dreg Heap-Style Location and a Powerful New Companion

Version 2.0.0 also launches alongside the DLC, adding new post-game activities for the base game as part of it...

Grand Theft Auto 6 Studio Accused of Encouraging Crunch, Ignoring Pay Inequity – Rumor

Grand Theft Auto 6 Studio Accused of Encouraging Crunch, Ignoring Pay Inequity – Rumor

The accusations have come up in light of employees at Rockstar Games asking the company to officially recogniz...

PlayStation Games Will Go Fully Digital From January 2028 Onwards

PlayStation Games Will Go Fully Digital From January 2028 Onwards

Even physical releases of PlayStation games will only include redeemable codes rather than discs with the game...