DOOM: The Dark Ages – Revelations is 10-12 Hours Long With A Dedicated End-Game

After completing the campaign, which is about 60 percent of the expansion, you can take on additional challenges, including an Uber Boss.

Posted By | On 01st, Jul. 2026

DOOM The Dark Ages Revelations_05

New previews have gone live for DOOM: The Dark Ages – Revelations, the upcoming paid expansion for id Software’s latest entry in the series. Out next week, it promises a massive new adventure for the Doom Slayer to embark on, and according to studio co-director Hugo Martin, you can expect about 10 to 12 hours of playtime.

Not only is it larger than DOOM Eternal’s The Ancient Gods 1 and 2 combined, but it also offers a brand new structure for the series. Besides the campaign (which makes up 60 percent of the package), you can also indulge in dedicated end-game content.

These include several new challenges, from Master difficulty for levels to new routes and puzzles. You’ll indulge in uniquely difficult challenge arenas with Praetor Suit Encounters and Slayer Trials, the latter featuring arcade-like scoring. Classic levels, based on levels from the older Doom games, are also included.

Progress enough, and you can challenge an Uber Boss before diving into four Master Arenas. It’s a lot of content, and that’s before unlocking everything from the expansion for use in the Ripatorium, or exploring the new Slayer Hub for lore and other secrets.

DOOM: The Dark Ages – Revelations will be available for Xbox Series X/S, PS5, and PC on July 7th for $19.99. PS5 Pro players can also look forward to free Upgraded PSSR support.


Keep On Reading!

More Expensive Consoles Don’t Result in Better Games, Says Former Rocksteady, Naughty Dog Artist

More Expensive Consoles Don’t Result in Better Games, Says Former Rocksteady, Naughty Dog Artist

Responding to reports about the PS6's bill of materials having risen, Del Walker spoke about game development ...

Pragmata Developers Reveal Harsh Internal Criticism During Early Stages of Development

Pragmata Developers Reveal Harsh Internal Criticism During Early Stages of Development

Feedback was quite scathing, with some noting that the team was "incompetent at level design" and didn't know ...

Subnautica 2 Studio CEO Departs Again as Krafton Caves to Paying Promised Bonuses

Subnautica 2 Studio CEO Departs Again as Krafton Caves to Paying Promised Bonuses

As part of its agreement to acquire the studio, Krafton will pay out over $250 million to employees after Subn...

PlayStation Ending Physical Games in 2028 Hints at PS6’s Features, Says Analyst

PlayStation Ending Physical Games in 2028 Hints at PS6’s Features, Says Analyst

Ampere's Piers Harding-Rolls believes that Sony might be trying to bring down PS6 production costs by excludin...

Assassin’s Creed Black Flag Resynced Builds on Shadows’ Combat, But It’s More “Skill-Based”

Assassin’s Creed Black Flag Resynced Builds on Shadows’ Combat, But It’s More “Skill-Based”

Tech director Jussi Markkanen talks about opting for more "action-oriented fights" rather than "skill-tree-bas...

PS3, PS Vita’s Online Stores Will Go Offline Beginning August 2026

PS3, PS Vita’s Online Stores Will Go Offline Beginning August 2026

While users of the platforms won't be able to make new purchases once the PlayStation Store is down, Sony is k...