Suicide Squad: Kill the Justice League Was Kept Secret from New Hires, Resulting in Departures – Rumor

Leadership's vision of the gameplay also reportedly changed from melee to more gun-focused combat, confusing staff members.

Posted By | On 06th, Jun. 2024

suicide squad- kill the justice league

It’s no secret that Rocksteady’s Suicide Squad: Kill the Justice League is a disappointment, with Warner Bros. Discovery noting how it contributed to a $200 million impact on revenue. Unsurprisingly, it seems the development was fraught with issues from the get-go, as revealed in a new report by Bloomberg’s Jason Schreier.

Rocksteady was originally developing a prototype codenamed Stones, an original multiplayer puzzle-solving game after Batman: Arkham Knight. However, co-founders Jamie Walker and Sefton Hill told staff in 2016 that it would now work on Suicide Squad with hopes of launching by 2019 or 2020.

Despite no experience in the same, Rocksteady decided on an online live-service model for Suicide Squad (Warner Bros. enthusiasm for the same also helped). It would grow from about 160 to 250 employees over the years, a size described as “unwieldy for managers.”

Unfortunately, the project was kept secret from new hires, who expressed surprise at the multiplayer focus due to Rocksteady’s pedigree. Schreier notes that “Many would depart as a result,” which sounds almost exactly like what happened with Arkane Austin’s Redfall.

It also seems that the gameplay vision “kept morphing,” going from melee combat to more gun-focused action. If you ever wondered why Captain Boomerang suddenly embraced using a gun instead of, well, boomerangs, some staff reportedly thought the same.

Suicide Squad: Kill the Justice League is available for Xbox Series X/S, PS5 and PC. Despite low player counts, it continues to receive updates, with Season of the Joker – Episode 2: Duality going live two weeks ago. Rocksteady has shifted from weekly Developer Updates to whenever it has news to share, so stay tuned for updates on the next season.


Keep On Reading!

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

RGG Studio's Riichiro Yamada also promises a "lot of side content", including "side quests with the old cast" ...

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

After announcing layoffs for 115 employees following the failure of Spellcasters Chronicles, developers are st...

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

What began as a humble series of animations by Jean Nguyen back in 2022 has evolved into a full-fledged PC tit...

Grand Theft Auto 6 Has Seen “Record” Pre-Orders on Xbox Series X/S, Clarifies Microsoft

Grand Theft Auto 6 Has Seen “Record” Pre-Orders on Xbox Series X/S, Clarifies Microsoft

An Xbox spokesperson said that recent estimates "don't represent pre-order data" and that people should "wait ...

Grand Theft Auto 6 Won’t Get a Disc-Based Physical Copy, Despite Recent Reports – Rumor

Grand Theft Auto 6 Won’t Get a Disc-Based Physical Copy, Despite Recent Reports – Rumor

A "source with knowledge of the plans" told The Hollywood Reporter that it's not on the cards, either at launc...

Assassin’s Creed Black Flag Resynced Showcases Havana’s Astonishing Glow-Up and Authenticity

Assassin’s Creed Black Flag Resynced Showcases Havana’s Astonishing Glow-Up and Authenticity

From changes in lighting due to nightfall or different types of rainfall and winds, the city looks better than...