Suicide Squad: Kill the Justice League Was Kept Secret from New Hires, Resulting in Departures – Rumor

Leadership's vision of the gameplay also reportedly changed from melee to more gun-focused combat, confusing staff members.

Posted By | On 06th, Jun. 2024

suicide squad- kill the justice league

It’s no secret that Rocksteady’s Suicide Squad: Kill the Justice League is a disappointment, with Warner Bros. Discovery noting how it contributed to a $200 million impact on revenue. Unsurprisingly, it seems the development was fraught with issues from the get-go, as revealed in a new report by Bloomberg’s Jason Schreier.

Rocksteady was originally developing a prototype codenamed Stones, an original multiplayer puzzle-solving game after Batman: Arkham Knight. However, co-founders Jamie Walker and Sefton Hill told staff in 2016 that it would now work on Suicide Squad with hopes of launching by 2019 or 2020.

Despite no experience in the same, Rocksteady decided on an online live-service model for Suicide Squad (Warner Bros. enthusiasm for the same also helped). It would grow from about 160 to 250 employees over the years, a size described as “unwieldy for managers.”

Unfortunately, the project was kept secret from new hires, who expressed surprise at the multiplayer focus due to Rocksteady’s pedigree. Schreier notes that “Many would depart as a result,” which sounds almost exactly like what happened with Arkane Austin’s Redfall.

It also seems that the gameplay vision “kept morphing,” going from melee combat to more gun-focused action. If you ever wondered why Captain Boomerang suddenly embraced using a gun instead of, well, boomerangs, some staff reportedly thought the same.

Suicide Squad: Kill the Justice League is available for Xbox Series X/S, PS5 and PC. Despite low player counts, it continues to receive updates, with Season of the Joker – Episode 2: Duality going live two weeks ago. Rocksteady has shifted from weekly Developer Updates to whenever it has news to share, so stay tuned for updates on the next season.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

ARC Raiders Gameplay Finally Revealed, Showcases Combat and Exploration

ARC Raiders Gameplay Finally Revealed, Showcases Combat and Exploration

Embark Studios reveals work-in-progress gameplay from last month's tech test, highlighting how the extraction ...

Microsoft Flight Simulator 2024 – Global Release Timings Revealed

Microsoft Flight Simulator 2024 – Global Release Timings Revealed

The next instalment in the flight sim franchise is due out for Xbox Series X/S and PC a week from now, on Nove...

South of Midnight Reveals New Gameplay and Details in 30-Minute Documentary

South of Midnight Reveals New Gameplay and Details in 30-Minute Documentary

Compulsion Games and Microsoft have released a documentary detailing the development of the upcoming action-ad...

Farming Simulator 25 is Out Today

Farming Simulator 25 is Out Today

The newest iteration in Giants Software's farming franchise is now available on PlayStation 5, Xbox Series X/S...

The Legend of Zelda: Echoes of Widsom Was Originally Supposed to Feature a Talking Link

The Legend of Zelda: Echoes of Widsom Was Originally Supposed to Feature a Talking Link

"It felt really strange. Nobody knew what Link would say – that’s only natural, because he’s never spoke...

PS5 Pro’s PSSR Surpasses FSR and TSR at Lower Resolutions, Closer to DLSS3 – Albatroz Port Dev

PS5 Pro’s PSSR Surpasses FSR and TSR at Lower Resolutions, Closer to DLSS3 – Albatroz Port Dev

Kyoday co-founder Ivaylo Koralsky also believes the upscaler will play "a significant role in the potential PS...