"We didn’t want to obstruct or fiddle too much with the core loop of the game," says Embark Studios' CEO Patrick Söderlund.
However, audio director Bence Pajor said recording all the game's voices was "not feasible" given the cadence of development.
The studio also offered some other statistics, like how many Raiders were healed by a single player, and Scrappy's favorite food.
The request is certainly a sincere one, and the chance to honor fallen comrades is something we’re definitely not passing up on.
Embark has said that it won't make any major changes without first prioritizing "the overall health and enjoyability" of ARC Raiders.
Aleksander Grøndal has also spoken about how Embark Studios wants to continue to offer input on the production of the adaptations.
Executive producer Aleksander Grøndal described "dad gamers" as players with limited time who don't like losing progress through PvP.
The matchmaking toggle is available until October 20th, but players will receive lower-value loot and can't access certain conditions.
Embark's Leon San José Larsson is happy to see "so many people back again after almost a year," even if "it won't last forever."
"I think it's important to respect how the players want to enjoy the game," says Embark's Aleksander Grøndal about a potential separation.
The biggest update yet for the extraction shooter brings a new map, weapons, tools, the Rewards Pass, and Outpost customization.
A mysteriously downed Emperor attracts the ARC in droves, and the Raiders must beat them to the punch to discover what lies inside.
Embark has said that it is starting this with Celeste in the Frozen Trail update, making it the first time full motion capture is used.
Chernin Entertainment will produce projects for both of Embark Studios' successful multiplayer shooters, though details are scarce.
If you've never experienced it, then Embark Studios is inviting you to try the entire game - and its biggest update - for free.
"Permanent bans are now standard for all known cheat programs, and any account caught using cheats is permanently banned."
Aleksander Grøndal spoke about how the team also didn't get time to think of interesting concepts while working on monthly updates.
The studio said in a statement that the Reward Passes will allow progression to feel more engaging over a longer period of time.
That’s one way to make visiting a familiar map interesting, and it’s sure going to make trips to Pendola Pass far more intriguing.
The studio has noted that, while it is paying attention to player feedback, a PvE mode might end up not working out at all.