Bird City should now appear more regularly after unfortunate timings that conflicted with players' real-world obligations.
This ban system has been noted as being more lenient than what we've seen in Escape From Tarkov which doesn't offer any leniency.
A new map hits the extraction shooter in April, but you can look forward to new conditions, projects, quests, and more until then.
In an interview, Virgil Watkins spoke about how those who spawn into a session late are ultimately at an economic advantage.
The extraction shooter beat out the likes of Counter-Strike 2, Battlefield 6, Helldivers 2, and more to command player attention.
Design director Virgil Watkins has spoken about being able to walk around in Speranza rather than its current menu-based implementation.
While Embark Studios has great ambitions in stepping up the challenges in ARC Raiders, there are also more practical concerns.
Design lead Virgil Watkins says there may be "some that are smaller" and "some that are even grander than what we've got now."
Nexon CEO and president Junghun Lee said in a statement that the extraction shooter could go on to become one of the company's big pillars.
A new event is also apparently coming to the extraction shooter the week after, challenging players to "keep air purifiers powered on."
Design director Virgil Watkins said that tech is used if it allows developers to "do something we couldn't do before," or adds to the game.
However, Embark Studios wants to offer "a little more variety" and incentives for others, according to design director Virgil Watkins.
These changes will include updates to anti-cheat systems, as well as improved detection, identification, and removal of cheaters.
CEO Patrick Söderlund spoke about not wanting to grow the team too quickly, and instead focusing on building development pipelines.
"When we spoke about whether we should move the game, the first dialogue we had was obviously centred around GTA," said CEO Patrick Söderlund.
"Given how much time they seem to spend in the game, I hope people feel like we've given them value for money," says Patrick Söderlund.
Embark's extraction shooter is seemingly unstoppable on Valve's platform, reportedly selling seven million copies on it thus far.
Patrick Söderlund also spoke about how the presence of other players in the map helps in establishing a tense atmosphere during a match.
"I hope that we will do that. I think the IP fits quite well with something like that," said studio CEO Patrick Söderlund.
The extraction shooter seemingly hit 3.2 million daily active users yesterday - a new record, according to Alinea Analytics.