The rumored previews were to go live last September before the title's first delay. It's since received another delay to March 20th.
The expansion adds a new region, weapon type, enemies, skills, and gear as players feel "the fear of being hunted and under threat."
Ubisoft believes "a few additional weeks are needed" to ensure "an even more ambitious and engaging day-one experience."
Dodge in multiple directions while prone, dive-roll over hurdles and out of windows, dodge backwards off ledges and more as Naoe.
Ubisoft's Simon Lemay-Comtois says this meant being "more thoughtful about creating interesting parkour highways" for its characters.
From not knowing about her absent mother and seeking vengeance to discovering a "world in need," Naoe goes on quite the journey.
Ubisoft's Jonathan Dumont also teases a run similar to the "Naruto run" when Naoe sprints on top of buildings in the upcoming action RPG.
Noting the fan base's division on branching choices, creative director Jonathan Dumont says Canon Mode offers a "choice-free experience."
Ubisoft's Jonathan Dumont also said that impactful choices exist but play "less of a branching role" narratively than in Odyssey.
Ubisoft offers details on the upcoming open world action RPG's combat ahead of its launch for PS5, Xbox Series X/S, and PC in February.
Ubisoft sheds light on Shadows' combat, and the similarities and differences players can expect across the two protagonists' play styles.
From growing increasingly cautious after you re-enter stealth to even being able to deny assassinations, enemies in the game will be able to counter your stealth tactics in several ways.
When playing as Naoe, players will also have access to moves such as going prone, using shadows to create dynamic hiding spots, and more.
Much of the physical and digital content remains the same, though some design elements for the Collector's Edition have changed.
Ubisoft's Yves Guillemot addresses whether Sucker Punch's sequel launching in the same year could affect sales of Shadows.
The game's first post-launch expansion will also be available for free to everyone who pre-orders the base experience, it's been confirmed.
The most significant impact of changing seasons in the open-world title will apparently be slightly different animations.
Ubisoft offers another look at Assassin's Creed Shadows' 16th century Japan setting ahead of the open world title's November release.
Each character has different speeds and HP, and the developer outlines how specific situations may suit one playstyle over the other.
A new gameplay clip showcases what Assassin's Creed Shadows' updated parkour will look like in action when playing as Naoe.