Those who purchase the game on Xbox Series X/S or PC will receive a free copy on the other platform with saves shared between the two.
Which of these two massively anticipated RPGs is going to dominate conversation?
The remake, which is allegedly using a combination of the original's engine and Unreal Engine 5, is said to be targeting a late 2024/early 2025 launch.
Follow the stories of Vanna, Ada and Kent in three separate animated tales, which tease potential scenarios for players to experience.
"No one other than Todd Howard himself is authorized to talk publicly about unreleased game info," says studio design director Emil Pagliarulo.
However, Microsoft believed that it could make up for the losses "through upside to Game Pass and increased console sales."
As excellent as Bethesda Game Studios' past single player RPGs have been, we're hoping the next one will make some key improvements.
Players will be able to choose between a number of Ryzen 7000 CPUs and Radeon RX 7000 / 6000 GPUs across two editions.
Combatech weapons are "created from light-weight metal alloys and polymer and are mostly bullpup designs."
AMD's Jack Huynh says the partnership will result in a "transformational experience with more immersion, detail, and exploration."
PC players picking up the physical Standard Edition when it launches on September 6th only get a game code with the box.
Bethsda has deleted its recent tweet about the lack of discs in the game's physical editions, while a recent tweet by the company's Spanish account says a disc will be included in the Standard Edition...
All physical versions of the space-faring RPG will come with download codes instead of physical discs, Bethesda has confirmed.
Howard says Bethesda Game Studios is looking to keep expanding its support for the modding community with the upcoming space-faring RPG.
Xbox boss Phil Spencer also says it's currently "difficult" for Microsoft to "nail down exactly what platforms" the open world RPG will launch for.
However, if you want to play solo and not have Companions, there are Traits and Skills to support that, per Bethesda's Todd Howard.
Todd Howard discusses the trick of starting choices and the amount of depth "if you're playing for 20 hours, 50 hours, 100 hours, or 500 hours."
Director Todd Howard explains how the upcoming Starfield is balancing procedurally generated and handcrafted content.
Director Todd Howard says that while some planets will have just one biome, there will be others that will come with a variety of unique environments.
"We do have the Boost Pack, and you have the skills for the Boost Pack. So the Boost Pack almost acts like this vehicle," said Howard.