Archive For Bluepoint Games Tag

Demon’s Souls State of Play Video Shows a Dozen Minutes of Gameplay

Demon’s Souls State of Play Video Shows a Dozen Minutes of Gameplay

The upcoming remake continues t look excellent.

Demon’s Souls Character Creator Provides Up to 16 Million Permutations

Demon’s Souls Character Creator Provides Up to 16 Million Permutations

Photo Mode is also showcased with its various settings.

Demon’s Souls Remake – 10 New Features You Need To Know

Demon’s Souls Remake – 10 New Features You Need To Know

Here are a few more crucial details on the upcoming next-gen launch title.

Demon’s Souls on PS5 Has “Thousands Upon Thousands” of Remade Sound Effects

Demon’s Souls on PS5 Has “Thousands Upon Thousands” of Remade Sound Effects

Sony's Gavin Moore says it's "an amazing soundscape" and "really adds to the fear."

Demon’s Souls Will Have Over 180 Videos In Game Help Via PS5’s New UI Feature

Demon’s Souls Will Have Over 180 Videos In Game Help Via PS5’s New UI Feature

See that dodge button? Press it.

Demon’s Souls Remake Stays True to FromSoftware’s Original Vision, Says Creative Director

Demon’s Souls Remake Stays True to FromSoftware’s Original Vision, Says Creative Director

"We're massive fans of Miyazaki's games, and so making sure that what we created was true to his vision, that was the gold standard," says Gavin Moore.

Demon’s Souls on PS5 Won’t Have Ray-Tracing

Demon’s Souls on PS5 Won’t Have Ray-Tracing

Bluepoint's Gavin Moore says implementing it would mean "leaving something out."

Demon’s Souls’ Music Gets Highlighted In New Trailer

Demon’s Souls’ Music Gets Highlighted In New Trailer

A new sound for the upcoming remake.

Demon’s Souls Remake Doesn’t Have Difficulty Options

Demon’s Souls Remake Doesn’t Have Difficulty Options

"There are no difficulty options in Demon's Souls, and there shouldn't be," says creative director Gavin Moore.

Demon’s Souls Reveals New Details on Fractured Mode, Photo Mode, the Nexus, and More

Demon’s Souls Reveals New Details on Fractured Mode, Photo Mode, the Nexus, and More

Plenty of new information has emerged on the upcoming remake.

Demon’s Souls Gameplay Trailer Highlights Armor Spider and Flamelurker

Demon’s Souls Gameplay Trailer Highlights Armor Spider and Flamelurker

Other classic bosses are also showcased in their remade glory.

Demon’s Souls – “A Good Amount of Gameplay” Will Reportedly be Shown Later Today

Demon’s Souls – “A Good Amount of Gameplay” Will Reportedly be Shown Later Today

We'll probably be seeing a lot more of the remake very soon.

Demon’s Souls Reportedly Went Gold Over a Month Ago

Demon’s Souls Reportedly Went Gold Over a Month Ago

New details on the game have also emerged.

Demon’s Souls Remake – 13 Features You Need To Know

Demon’s Souls Remake – 13 Features You Need To Know

Prepare to die, next-gen style.

Demon’s Souls Will Have Different Sensations Through Adaptive Triggers For Attacks And Spells

Demon’s Souls Will Have Different Sensations Through Adaptive Triggers For Attacks And Spells

Gavin Moore also says haptic feedback will be integral to the experience.

Demon’s Souls Will Give You A Choice Between 4K Or High Frame Rate Modes

Demon’s Souls Will Give You A Choice Between 4K Or High Frame Rate Modes

The best of both decaying, dying worlds.

Demon’s Souls PS5 Digital Deluxe Edition, New Screenshots Revealed

Demon’s Souls PS5 Digital Deluxe Edition, New Screenshots Revealed

For $89.99, you get the base game, a bunch of Souls, armor, weapons, and the OST.

Demon’s Souls’ Recent Gameplay Reveal Was Running at 1440p and 60 FPS

Demon’s Souls’ Recent Gameplay Reveal Was Running at 1440p and 60 FPS

The action RPG might fall short of hitting 4K resolution.

Marvel’s Spider-Man: Miles Morales and Demon’s Souls PS5 File Sizes Revealed

Marvel’s Spider-Man: Miles Morales and Demon’s Souls PS5 File Sizes Revealed

Both games are pretty hefty, unsurprisingly.

Demon’s Souls is Exclusive to PS5 – Sony

Demon’s Souls is Exclusive to PS5 – Sony

The PC mention at the end of recent trailer was "a result of human error."