Other classic bosses are also showcased in their remade glory.
We'll probably be seeing a lot more of the remake very soon.
New details on the game have also emerged.
Prepare to die, next-gen style.
Gavin Moore also says haptic feedback will be integral to the experience.
The best of both decaying, dying worlds.
For $89.99, you get the base game, a bunch of Souls, armor, weapons, and the OST.
The action RPG might fall short of hitting 4K resolution.
Both games are pretty hefty, unsurprisingly.
The PC mention at the end of recent trailer was "a result of human error."
A mix of various things for the system's November 12 launch
Sony Japan has confirmed the same in a recent PS Blog post.
The upcoming remake is looking as excellent as you'd expect.
According to Kinda Funny's Imran Khan, targeting the console's launch window was always the plan.
"Now you feel every blow as you strike down your enemies and cast each spell," says Gavin Moore of SIE Japan Studio.
Might the remake be closer to launch than expected?
This boy is a big one.
Ray-tracing is confirmed and players can choose between two visual modes.
Being developed by Bluepoint Games for PS5.
The rumour states the game will run at 4K and 60 FPS.