Required storage space will be "on par with other modern titles," as per CD Projekt RED.
Nomad vehicles will sport anti-mine detectors and infrared sensors instead of windows.
"The idea that you may be mugged on your way home from work is extremely common," says concept art coordinator Ben Andrews.
Those having trouble reading the admittedly small subtitles, rejoice.
Can Game Pass help offset the delay of such a high-profile exclusive?
CD Projekt RED have made some impressive improvements to the graphics.
Senior level designer Miles Tost also talks about blocked doors in Night City.
"All of those things give you the feeling that the projectiles from your weapons actually carry power with them," says senior gameplay designer Pawel Kapala.
Most NPCs will be normal goons while "elite" foes will take a "little bit more punishment."
Senior gameplay designer Pawel Kapala also comments on the viability of a melee-only build.
Check out the various ways that V can dish out death.
A new track by Refused as Samurai is also available.
CD Projekt RED showcases the different possible versions of V.
CD Projekt RED will discuss Life Paths and showcase more weapon types.
Always be watching, always be ready.
The developer also says it has "no plans" for a beta.
Learn more about the vacation resort that's fallen into ruin.
CDPR's Marcin Momot confirms the upcoming RPG won't allow players to dual wield weapons.
The Nomads' territory is full of "rampant pollution" and "golden opportunities" alike.
Comfortable modern living contrasts with dangerous slums.