"In the long term, the idea of air-gapped gameplay is unfortunately losing out."
Which makes complete sense, from a development perspective.
Former Fable engine lead Don Williamson talks about the Xbox One among other trends.
Greater than the sum of its parts.
Celtoys owner and engine/performance specialist discussed DX12 and cloud computing among other things.
Celtoys founder talks about optimizing hardware for the coming years.
Celtoys founder weighs in on the future of video game visuals.
Celtoys founder Don Williamson talks about the potential of DirectX 12.
Celtoys' Don Williamson says "different hardware achieves the same effects in different ways".