Players battle new Malignant Monsters and earn 32 Malignant Powers. A new "highly" replayable dungeon and boss are also coming.
Associate game director Joseph Piepiora and lead game producer Timothy Ismay will unveil Season 1 in an upcoming stream.
Blizzard has also been working to increase Elite and monster density in the end game when Season 1 goes live in mid to late July.
Players can't level the Battle Pass with current characters and must create a seasonal character when Season 1 launches.
After topping the charts last week, Diablo 4 drops to third place, with sales down by 69 percent, while Park Beyond debuts in 38th place.
For its various accolades, several things are missing or could be better in Blizzard's action RPG looter. Here are some of them.
Game director Joe Shely also speaks about buffing other classes instead of nerfing one and how it can "result in more balance issues."
A complete guide on Jeweler abilities in Diablo 4.
A complete guide on Alchemist abilities in Diablo 4.
Diablo 4 will be changing up how gems are found and stored, but not any time soon.
A complete guide on all abilities of Occultist in Diablo 4.
A complete guide on the Blacksmith in Diablo 4.
All Rogue codex of power and legendary aspects.
All Necromancer codex of power and legendary aspects.
Diablo series general manager Rod Fergusson is seemingly aware of mixed reactions to Elite monster density nerf in Dungeons.
The developer is "standardizing" Elite monster density so that no Dungeon is "clearly more efficient to run through than others."
The number of the beast proves to be an auspicious one for the action RPG, which has enjoyed the biggest opening ever for a Blizzard Entertainment title.
All Sorcerer codex of power and legendary aspects.
A complete list of all Rogue skills.
A complete list of all Sorcerer skills.