Archive For dying: 1983 Tag

Dying: 1983 is Targeting 4K/60 FPS With Ray-Tracing on PS5

Dying: 1983 is Targeting 4K/60 FPS With Ray-Tracing on PS5

A 120 FPS mode is also being tested by the developers.

Dying: 1983 Developers Designed Gameplay Features Specifically for PS5’s DualSense

Dying: 1983 Developers Designed Gameplay Features Specifically for PS5’s DualSense

NEKCOM are looking to leverage the controller's unique features in meaningful ways.

PS5’s “Significantly Higher” Performance “Brings Many Improved Functions” Over PS4 – Dying: 1983 Dev

PS5’s “Significantly Higher” Performance “Brings Many Improved Functions” Over PS4 – Dying: 1983 Dev

NEKCOM CEO Luo Xiangyu talks about the generational jump from PS4 to PS5.

Dying: 1983 Interview – Puzzles, PS5 Exclusivity, and More

Dying: 1983 Interview – Puzzles, PS5 Exclusivity, and More

NEKCOM CEO and Dying: 1983 creative director Luo Xiangyu speaks with GamingBolt about the upcoming puzzle game.

Dying: 1983 is a Timed PS5 Exclusive Due to the DualSense’s Features, Says Developer

Dying: 1983 is a Timed PS5 Exclusive Due to the DualSense’s Features, Says Developer

The puzzle title makes the DualSense's features a core part of its design.