Naoki Hamaguchi was asked about whether Crisis Core's Cissnei would once more show up in Revelation after last being seen in Rebirth.
Director Naoki Hamaguchi couldn't confirm whether Chadley would officially join the party to become a playable character, however.
Cloud finally continues his journey on Microsoft’s home console, but a suite of Xbox-specific enhancements ensure this isn’t just a simple port.
Naoki Hamaguchi also comments on how events can be interpreted, calling the discussion a "clear sign that this design is working."
Naoki Hamaguchi also noted that the decision to make a trilogy also led to the studio needing to decide on clean breakpoints for each game.
Director Naoki Hamaguchi spoke about having to change the order of events some times to ensure that emotional beats are hit.
Naoki Hamaguchi said that storage space and transfer speed requirements prevented the game from getting ported to the Switch.
When it comes to saying goodbye to the decade-long trilogy, Naoki Hamaguchi has said that "there is no wavering" in development.
The Avalanche crew heads to the Nintendo Switch 2 with excellent results.
While Rebirth has already been out on PC and PS5 for some time, the third part's Switch 2 version is being made alongside other platforms.
An excellent version of an already great title arrives on Xbox in what’s shaping up to be a great year for the console.
A quick buyer's guide to Final Fantasy 7 Remake Intergrade on Xbox Series X|S and Switch 2 - content, features, key caveats before you buy.
First announced for Xbox Series X/S and Nintendo Switch 2, other platforms can also soon max out damage, HP, MP, and more.
It covers the opening mission to sabotage Shinra's Mako Reactor, with save data carrying over when the game launches on January 22nd.
Ultimately the developers decided that the Buster Sword was too iconic and would have been rejected by fans of Final Fantasy 7.
Before the company confirmed these new storage requirements, Final Fantasy 7 Remake Intergrade was previously expected to need 88 GB.
However, that's currently not possible given "the position I have in the company" and "what they want me to make," says Naoki Hamaguchi.
Director Naoki Hamaguchi noted in a recent interview that there is a "need to guide players around from a gameplay perspective".
"They’re going to get a version that is just as satisfying and just as high quality as the first game, if not higher," says Naoki Hamaguchi.
Director Naoki Hamaguchi also revealed that Final Fantasy 7 Rebirth's open-world structure was inspired by games like The Witcher 3.