Archive For FromSoftware Tag

Armored Core 6: Fires of Rubicon Guide – How Many Chapters and How Long to Beat

Armored Core 6: Fires of Rubicon Guide – How Many Chapters and How Long to Beat

Missions in FromSoftware's mech combat title are frantic and fast-paced, but it's a meaty game. Here's how long it takes to beat.

Armored Core 6: Fires of Rubicon Overview Trailer Outlines Story, Combat, Missions, and More

Armored Core 6: Fires of Rubicon Overview Trailer Outlines Story, Combat, Missions, and More

FromSoftware's critically acclaimed mech combat title is out on August 25th for Xbox Series X/S, Xbox One, PS4, PS5, and PC.

Armored Core 6: Fires of Rubicon Review – Back in the Cockpit

Armored Core 6: Fires of Rubicon Review – Back in the Cockpit

Armored Core 6: Fires of Rubicon is the first game in the mech-based action game in a decade. Does FromSoftware still have the golden touch? Read our review to find out.

Armored Core 6: Fires of Rubicon Launch Trailer Shows off Explosive Combat, Massive Mechs, and More

Armored Core 6: Fires of Rubicon Launch Trailer Shows off Explosive Combat, Massive Mechs, and More

Ahead of the mech action game's imminent release for PC and consoles, FromSoftware and Bandai Namco have released another new trailer.

Armored Core 6: Fires of Rubicon Supports “up to” 4K and 60 FPS on Xbox Series X and PS5

Armored Core 6: Fires of Rubicon Supports “up to” 4K and 60 FPS on Xbox Series X and PS5

The PC version supports frame rates up to 120 FPS (a first for the developer), 3840x2160 resolution and Ultrawide monitors.

Armored Core 6: Fires of Rubicon Shows off Mech Action in New TV Ad

Armored Core 6: Fires of Rubicon Shows off Mech Action in New TV Ad

FromSoftware and Bandai Namco's mech action game is due out imminently for PlayStation, Xbox, and PC.

Armored Core 6: Fires of Rubicon Will Have a Photo Mode

Armored Core 6: Fires of Rubicon Will Have a Photo Mode

The upcoming mech action title is FromSoftware's first title to have a Photo Mode, allowing players to capture images in-game.

Armored Core 6: Fires of Rubicon – Customization and Combat Revealed in New Gameplay

Armored Core 6: Fires of Rubicon – Customization and Combat Revealed in New Gameplay

The mission sees the player defending three R&D missiles from various enemies, including rival Armored Cores and a large flagship.

Armored Core 6: Fires of Rubicon PvP Gameplay Revealed, Includes 1v1 and 3v3 Battles

Armored Core 6: Fires of Rubicon PvP Gameplay Revealed, Includes 1v1 and 3v3 Battles

Skirmish against other Armored Cores alone or team up with two other players for group battles across various environments.

Armored Core 6: Fires of Rubicon Showcase Announced for August 18th

Armored Core 6: Fires of Rubicon Showcase Announced for August 18th

The focus will be on PvP, mission gameplay and lore, with the game launching on August 25th for Xbox, PlayStation and PC.

Armored Core 6: Fires of Rubicon PC Requirements Revealed

Armored Core 6: Fires of Rubicon PC Requirements Revealed

FromSoftware has revealed full minimum and recommended system requirements for the upcoming action title with both, ray tracing enabled and disabled.

Armored Core 6: Fires of Rubicon – 15 Brand New Details You Need to Know

Armored Core 6: Fires of Rubicon – 15 Brand New Details You Need to Know

Catch up on all the details on Armored Core 6 ahead of its launch later this month.

Armored Core 6: Fires of Rubicon is the First FromSoftware Game to Support 120 FPS on PC

Armored Core 6: Fires of Rubicon is the First FromSoftware Game to Support 120 FPS on PC

Ray tracing is also available on PC, though it only works in the garage when customizing your Armored Core between missions.

Armored Core 6 and Elden Ring Were Made by a Development Team of Just 300 People

Armored Core 6 and Elden Ring Were Made by a Development Team of Just 300 People

FromSoftware says members of its 300-strong development staff fluidly switched back and forth between the two projects as needed.

Armored Core 6: Fires of Rubicon is 50 to 60 Hours Long

Armored Core 6: Fires of Rubicon is 50 to 60 Hours Long

FromSoftware didn't confirm the final mission count or whether this playtime includes side missions, the Arena and other content.

Why Armored Core 6: Fires of Rubicon Will Set the Stage on Fire

Why Armored Core 6: Fires of Rubicon Will Set the Stage on Fire

A sequel to a series existing long before FromSoftware re-wrote the blueprint for action RPGs, Armored Core 6: Fires of Rubicon is firmly on the horizon.

Armored Core 6: Fires of Rubicon Features Choices and Consequences, “Variety” of Modes

Armored Core 6: Fires of Rubicon Features Choices and Consequences, “Variety” of Modes

FromSoftware's upcoming mech action title will also take advantage of the SSD on current-gen consoles for fast-loading times.

Armored Core 6: Fires of Rubicon – AC Parts, Cosmetic Customization, and OS Upgrades Detailed

Armored Core 6: Fires of Rubicon – AC Parts, Cosmetic Customization, and OS Upgrades Detailed

Players can change out parts depending on the mission, while OS Upgrades can completely change the feel of an Armored Core.

Armored Core 6: Fires of Rubicon – Bosses, Strider Takedown, and More Showcased in New Gameplay

Armored Core 6: Fires of Rubicon – Bosses, Strider Takedown, and More Showcased in New Gameplay

Sub-missions, where players team with allied units and boss fights against rival Armored Cores, are also detailed in the new preview.

Armored Core 6: Fires of Rubicon Will Receive a 12-Minute Gameplay Briefing Tomorrow

Armored Core 6: Fires of Rubicon Will Receive a 12-Minute Gameplay Briefing Tomorrow

FromSoftware and Bandai Namco will be showing off plenty of new gameplay footage for the upcoming mech shooter.