Sucker Punch's epic has a lot going so here are 15 more things to know.
A cinematic trailer to set the stakes for Sucker Punch's upcoming game.
You can see early signs of the game's wonderful style here.
A new Japanese trailer for Sucker Punch's open world title.
You'll get all the reviews you need a few days before release.
Chris Zimmerson goes into detail on how your samurai deals with foes.
It vaguely includes "various localization fixes" and "other bug fixes."
Sounds like you can expect a lot in the samurai open world game.
Production has wrapped on Sucker Punch's biggest game yet.
What awaits you in Sucker Punch's next open world epic? Find out here.
Probably the best trailer of the upcoming open world game so far.
Everything you need to know about Ghost of Tsushima.
Combat is "all about the player's skill," says game director Nate Fox.
Sucker Punch says the game also took a lot of cues from Breath of the Wild.
"This is an effort to try to get as many players as possible," says creative director Jason Connell.
Sucker Punch wants you to be a wandering samurai.
The fear of enemies should give you an upper hand.
You mix and match abilities from the two if the need arises.
Sucker Punch took cues from colourblind modes for the same.
Jin has various stances up his sleeve to deal with different threats.