However, Rockstar Games is spending extensive time to polish the experience since a single glitch would be a "bad look for them."
"It's going to be the biggest game, probably of all time," said Stockman, but he believes "it's entirely possible to be a number two."
In light of other publishers potentially moving their 2026 releases to avoid Grand Theft Auto 6, Insomniac Games is standing firm.
"We're seeking to release the most extraordinary title anyone's ever seen in the history of entertainment," says the Take-Two CEO.
According to Bloomberg's Jason Schreier, the firings will lead to long-term effects like morale loss and missed deadlines.
From Sean Murray to Devolver Digital, the internet is reacting to Rockstar's second delay for its highly anticipated open-world epic.
The Take-Two CEO also spoke about wanting to "give consumers as much certainty as possible" about the new release date.
“We wanted to give Rockstar the appropriate amount of time to polish the title," said Strauss Zelnick regarding the recent delay.
Rockstar apologized for the "additional time," but feels it will allow for the "level of polish you have come to expect and deserve."
"This is also a complete attack on workers’ rights and people’s well-being,” said the Independent Workers' Union of Great Britain.
"This was in no way related to people's right to join a union or engage in union activities," said a spokesperson for Rockstar Games.
Take-Two Interactive says they were terminated for "gross misconduct, and for no other reason," but didn't go into specifics.
For the sake of context, Dan Houser has written for every GTA game since GTA: London 1969, as well as Max Payne 3 and RDR and RDR2.
The company's claim about the possible success of the game was found in a since-deleted job listing for a lead software engineer.
The Grand Theft Auto games have featured funny takes on the real-life sites since the release of Grand Theft Auto 4 back in 2008.
"We try not to pump expectations. Rockstar's whole stock and trade is to have these extraordinary expectations and still beat them."
CEO Strauss Zelnick spoke about the company's plans on being "the most creative, the most innovative and the most efficient company".
"We’re highly focused on making sure that the experience is great," says Strauss Zelnick, because "consumers have paid a fair price for it."
Circana analyst Mat Piscatella refers to the current market as being like the Wild West, with big games available at different prices.
One of the analysts, Wedbush Securities' Michael Pachter, reiterated his belief that the game will cost $100 when it finally comes out.