From riding a mechanical dragon to unleashing medieval mayhem, DOOM: The Dark Ages is shaping up to be a blood soaked fantasy fans won’t want to miss.
The acclaimed racing title has sold twice as fast as Sea of Thieves and much faster than Indiana Jones and the Great Circle on PS5.
id Software's latest is a graphical feast and an incredible showing of id Tech 8's capabilities, regardless of the platform.
Watch the Slayer dismantle demons with various firearms and melee weapons and jump into an Atlan mech for some Kaiju-like battles.
DOOM turns back the clock for an incredible prequel that'll get your blood pumping.
After the success of Oblivion Remastered, should Bethesda give its most successful Elder Scrolls title the same treatment?
The denial of this appeal, as well as a previous injunction, might have long-term effects in how the US FTC tackles deals in the tech market.
The photos indicate that Microsoft worked with Asus for its handheld gaming system, and that it will include an Xbox Guide button.
The best armor sets in the game and here's how you can find them.
Despite first launching in 2006 and subject to technical limitations, Oblivion is teeming with secrets and hidden mechanics.
Ironically enough, the third-person shooter's upcoming remastered could get a physical release on PlayStation, but not on Xbox.
Other notable titles include Dragon Ball Xenoverse 2, Dredge, Teenage Mutant Ninja Turtles: Mutants Unleashed, and much more.
A Microsoft account is required for cross-progression across all platforms, but multiplayer and co-op will be seamless regardless.
Here are more tidbits to keep in mind about id's upcoming shooter.
The shadow-dropped remaster is behind Monster Hunter Wilds and Assassin's Creed Shadows in dollar sales within its first week.
id Software's next FPS masterpiece is nearly upon us, but how does it stack up to 2020's acclaimed DOOM Eternal? Find out here.
The Mutilator will be available in a new mode, custom games, Forge, and as a Power weapon in regular multiplayer matches.
id Software's Hugo Martin says the team wanted to avoid repetition while ensuring more fluidity and control for the player.
The studio confirmed in January that it was providing development support on The Coalition and Microsoft's upcoming third-person shooter.
Compulsion Games CEO Guillaume Provost says the studio's role is to "provide games that add distinctiveness" with its titles.