Starfield won't have a 60 FPS option on Xbox Series X/S at launch and the sky is falling. Or is it? Here's why the 30 FPS compromise isn't so bad.
Based on an existing Microsoft IP, the project has been fully funded by the publisher and has a budget of $30-$50 million.
Bethesda's recent comprehensive deep dive into Starfield has revealed a host of new details for the upcoming RPG.
Xbox Game Studios head Matt Booty says the first party teams are aware that the expectation going forward will be to showcase gameplay for their titles.
Players will have limited access when playing offline, like in Free Play, but the career mode will require you to be always online.
According to Xbox boss Phil Spencer, Microsoft isn't in any hurry to upgrade the hardware in the Xbox Series X.
Microsoft has been blocked from completing its acquisition of Activision Blizzard thanks to an injunction filed against the deal by the FTC.
A comprehensive new deep dive reveals details on the Builders Cup's core loop, its renewed focus on car building and customization, and more.
Ninja Theory outlines the upgrades made for performance capture, leading to more realistic animations in the upcoming sequel.
The Living Lands are composed of interconnected open zones, which are full of secrets, side quests and characters, per Obsidian.
New Special Attacks with CNMN and Smidge, challenges to unlock new outfits and Photo Mode stickers, and much more await.
Stoic Studio and Microsoft's co-op fantasy action-adventure game is set to launch sometime in 2024 for Xbox Series X/S and PC.
"It's something that we really like doing [and] our fans like, so despite the size of the game, there's still things we want to add," Howard says.
Recent showings for Bethesda and CDPR's respective RPGs have driven a significant boost in sales for both games.
Not just one of the best Xbox showcases, one of the best showcases across the board.
Crystal Dynamics provides assurances that its parent company's restructuring program won't affect its ongoing projects.
Bethesda's Todd Howard talks about how Starfield has taken cues from Rockstar's Wild West open world epic.
Microsoft Gaming CEO Phil Spencer also revealed, "We have every QA person in our entire company playing Starfield right now."
Players should now encounter more enemies in the open world and feel threatened by The Rook, Cultists and Bellwether mercenaries.
Bethesda's Todd Howard says, "We redid the combat ourselves, and it's feeling great. But id has helped us really more on the graphics side.”