Archive For Monster Hunter Wilds Tag

Monster Hunter Wilds – 15 New Things You Should Know

Monster Hunter Wilds – 15 New Things You Should Know

The newest entry in the Monster Hunter series is nearly upon us. Check out all the latest details you should know before buying.

Monster Hunter Wilds Developer Doesn’t Have Plans for End-Game Siege Quests

Monster Hunter Wilds Developer Doesn’t Have Plans for End-Game Siege Quests

Producer Ryozo Tsujimoto and director Yuya Tokuda also confirmed that their absence is intentional and not due to any technical limitations.

Monster Hunter Wilds Will Get Mizutsune in First Post-Launch Title Update

Monster Hunter Wilds Will Get Mizutsune in First Post-Launch Title Update

Monster Hunter Wilds' latest trailer also gave us a glimpse at its story, as well as some of the fights against monsters both new and returning.

Monster Hunter Wilds vs. Monster Hunter World – What’s New?

Monster Hunter Wilds vs. Monster Hunter World – What’s New?

The next big Monster Hunter title looks to expand on World in almost every single department. Check out the biggest differences.

Monster Hunter Wilds Open Beta’s Second Week Gets 24 Hour Extension

Monster Hunter Wilds Open Beta’s Second Week Gets 24 Hour Extension

Capcom's open beta for the action RPG will now end on February 17th, due to the PSN outage cutting down playtime for PS5 owners.

Monster Hunter Wilds PC Benchmark Tool is Now Available

Monster Hunter Wilds PC Benchmark Tool is Now Available

PC players can test their hardware before the game's launch on February 28th and see how cutscenes and gameplay will perform.

Monster Hunter Wilds – Everything You Need to Know

Monster Hunter Wilds – Everything You Need to Know

Capcom's latest and potentially greatest entry in its action RPG franchise is out on February 28th. Here's what you should know.

Monster Hunter Wilds Trailer Reveals Nerscylla, Gore Magala, and Iceshard Cliffs

Monster Hunter Wilds Trailer Reveals Nerscylla, Gore Magala, and Iceshard Cliffs

Capcom also confirms that Arkveld can be challenged in the second open beta, which also features Private Lobbies and a Training area.

20 Role Playing Games Coming Out In 2025 And Beyond

20 Role Playing Games Coming Out In 2025 And Beyond

2025 and beyond is looking to be a very eventful time for RPG fans, and this feature will run down 20 of the biggest RPGs that you should keep an eye out for.

Monster Hunter Wilds PS5 Pro Modes Detailed, Ray Tracing Confirmed

Monster Hunter Wilds PS5 Pro Modes Detailed, Ray Tracing Confirmed

PS5 Pro players can look forward to Prioritize Resolution and Prioritize Framerate modes alongside PlayStation Spectral Super Resolution.

Monster Hunter Wilds Took Inspiration From World’s Final Fantasy 14, The Witcher 3 Collabs

Monster Hunter Wilds Took Inspiration From World’s Final Fantasy 14, The Witcher 3 Collabs

The collabs resulted in a HUD element displaying attacks for players and dialogue choices in Capcom's upcoming action RPG.

10 Biggest Games Launching in February 2025

10 Biggest Games Launching in February 2025

With four big role-playing games, a new narrative adventure, and the latest from Ryu Ga Gotoku Studio, February is absolutely packed.

Capcom Spotlight and Monster Hunter Wilds Showcase Set for February 4

Capcom Spotlight and Monster Hunter Wilds Showcase Set for February 4

Capcom will share new updates and information on Monster Hunter Wilds, Onimusha: Way of the Sword, Capcom Fighting Collection 2, and more.

Monster Hunter Wilds Will Be One of 2025’s Biggest Must-Play Games

Monster Hunter Wilds Will Be One of 2025’s Biggest Must-Play Games

Here's why we can't wait to get our hands on Capcom's upcoming megaton.

Monster Hunter Wilds’ Monsters Have Higher Health and Flinch Thresholds Than World

Monster Hunter Wilds’ Monsters Have Higher Health and Flinch Thresholds Than World

Players will have to leverage the new Focus Strike in Capcom's action RPG mechanics to complete hunts in a timely fashion.

Monster Hunter Wilds – Capcom Reaffirms “Looking Into” Lowering PC GPU Requirements

Monster Hunter Wilds – Capcom Reaffirms “Looking Into” Lowering PC GPU Requirements

After initial specs were deemed overtly demanding, the publisher has reaffirmed its attempt to lower PC requirements before launch.

Monster Hunter Wilds Director Explains How Monster Rosters Are Decided

Monster Hunter Wilds Director Explains How Monster Rosters Are Decided

Director Yuya Tokuda also revealed that there are no fixed ratios for new monsters versus returning monsters in the games.

Monster Hunter Wilds – Gravios Showcased in Extensive New Gameplay

Monster Hunter Wilds – Gravios Showcased in Extensive New Gameplay

The Flying Wyvern appears in the Oilwell Basin locale and retains his fire abilities, with some Poison and Sleep gas mixed in.

Monster Hunter Wilds’ Open World Areas Were Due to Wanting “Seamless Stages” for Players, per Capcom

Monster Hunter Wilds’ Open World Areas Were Due to Wanting “Seamless Stages” for Players, per Capcom

The developer preferred using words like "seamless map" and "seamless stages" to describe the more open direction since World.

Monster Hunter Wilds Director Wants Players to Approach Hunts From a “Nature-Focused Perspective”

Monster Hunter Wilds Director Wants Players to Approach Hunts From a “Nature-Focused Perspective”

Capcom's Yuya Tokuda also talks about offering more dramatic moments for players thanks to the game's more open structure.