Microsoft's primary focus will reportedly be on cutting down latency.
Welcome to the jungle?
Some reports on what Microsoft’s next gen Xbox strategy may be.
Though the next generation is still a ways off, there's quite a lot happening behind the scenes.
Here's what we thing one Rockstar megaton can learn from another.
3D Realms founder Scott Miller speaks about his hopes and expectations from the next generation of consoles.
New job listings posted on Microsoft's official website are looking for people to work on the next generation of Xbox.
"It gets in front of a lot of the questions that we knew people were going to ask," says Bethesda's Pete Hines.
NPD analyst Mat Piscatella believes next-gen announcements might be closer than we think.
Bethesda has been working with Sony and Microsoft to make sure their visions for the next generation are on the same page.
"For Microsoft, it's hard to tell, because they seem to be ignoring VR a bit this last generation," says Mind Labyrinth VR Dreams dev.
"You definitely notice the age of the Creation Engine," says modder Kyle Rebel.
"From me personally, my biggest expectation is not from graphics, but how we will play our games," says product manager at Agate Studio.
"Either some portion of or all of our gaming experiences" could be on the cloud, as per Andrew Wilson.
Bethesda's Pete Hines also delves deeper into the announcements of both upcoming games.
Matt Furor of ZeniMax Online Studios says "it's not coming anytime soon".
"We’re expecting an evolution of the architecture rather than a revolution," says the CEO of Wonderstruck.
The creative director of the upcoming sci-fi RPG feels current-gen consoles offer pretty much everything they need to already.
One Finger Death Punch 2 dev hopes next-gen consoles can make life a bit easier for indie developers.
Close to the Sun artistic director talks about bigger games and the greater resources they demand.