PS5, Next Xbox Increased Processing Power Won’t Make Our Lives Any Easier, Says Dev

Close to the Sun artistic director talks about bigger games and the greater resources they demand.

Posted By | On 02nd, Oct. 2018

15 Ways to Enhance Your Experience on PS4 and Xbox One

It’s interesting to see all these rumours about next gen consoles, especially when so many developers have current gen releases planned for 2019 and beyond. Will the PlayStation 5 really release by 2019 end, much less Spring 2020? Will Xbox Scarlett or whatever it ends up being called receive more details at E3 2019?

We’re not sure at this point. However, Close to the Sun by developer Storm in a Teacup is one such game that will be releasing in Q1 2019. A survival horror title developed using the Unreal Engine 4, it will be releasing for Xbox One, PS4, and PC. GamingBolt recently spoke to the studio’s CEO and artistic director Carlo Ivo Alimo Bianchi about the upcoming next generation of consoles, and expectations from a development perspective for the next PlayStation and Xbox.

Bianchi stated, “I honestly have no expectations beyond the obvious; more processing power, more and faster RAM. The problem is, the business is already tough – players always want more, year after year. Adding more processing power helps to untie a developer’s hands a little bit if that make sense, but the down side to that is doing so requires an even bigger budget.”

Though having more power and creating larger games is all well and good, when it comes to advancing the medium, there’s no guarantee that players will get everything. Bianchi states, “As a result, more power is nice, but it doesn’t necessarily make our lives any easier – indeed, it risks players being promised something only the biggest of studios can deliver, if that isn’t already the case.

“When I was working in the movie industry we had a saying: ‘The more power you give us, the more we will make things fancier and, in the end, the more it will cost you’. What a beautiful but stressful world we live in, haha.”

Given the number of studio closures that have taken place this year and how more games are embracing the games-as-a-service model, it really does make you think. What are your thoughts on what the next generation holds? Let us know in the comments. Stay tuned for our full interview soon.


Amazing Articles You Might Want To Check Out!



Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Dead Island 2’s Weapons Will Degrade, But the Game Will Be Generous With Equipment

Dead Island 2’s Weapons Will Degrade, But the Game Will Be Generous With Equipment

Weapons in Dead Island 2 will break, but the design director defends it by saying that nothing is more satisfy...

Pokemon Scarlet and Violet Get New Trailer Revealing Details About Wiglett

Pokemon Scarlet and Violet Get New Trailer Revealing Details About Wiglett

More details about the recently-revealed Wiglett have been unveiled with a new trailer for Pokemon Scarlet and...

Airship Syndicate’s Fantasy Action Title is Codenamed Skylight After its Main City

Airship Syndicate’s Fantasy Action Title is Codenamed Skylight After its Main City

The city is the "last bastion of hope for humanity and a place you'll call home." A full reveal for the title ...

World of Warcraft: Dragonflight Launches November 28

World of Warcraft: Dragonflight Launches November 28

The long-running MMORPG's newest expansion will take players to the Dragon Isles, introducing four new zones, ...

Mario + Rabbids Sparks of Hope Story Trailer Presents the Galaxy’s Greatest Heroes

Mario + Rabbids Sparks of Hope Story Trailer Presents the Galaxy’s Greatest Heroes

A new trailer for the upcoming turn-based tactics title sets up its story, introduces the primary threat, and ...

The Callisto Protocol Trailer Hints at the Dark Secrets of Black Iron Prison

The Callisto Protocol Trailer Hints at the Dark Secrets of Black Iron Prison

The Callisto Protocol has received a new story trailer, setting up a story full of conspiracies, evolving mons...