Bethesda Support reveals that it's due to a settings UI issue, and the development team is currently "working out a resolution."
As endearing as it is to revisit Cyrodiil after all these years, Sandfall Interactive's amazing first game deserves as much attention.
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The milestone encompasses units shipped to retailers and doesn't include Game Pass players, per developer Sandfall Interactive.
It's now Bethesda's fourth-biggest launch on the platform, only trailing behind The Elder Scrolls 5: Skyrim since shadow-dropping last week.
Days Gone is finally what it was supposed to be back in 2019 thanks to this excellent remaster.
The developer has touted the story as its "biggest campaign" by a "good bit," with a final level count that dwarfs DOOM (2016) and Eternal.
The first-person shooter was to launch on April 25th for PC. Developer Reburn hopes to share an updated release date "soon."
Bethesda's remaster has performed well since shadow-dropping. It's playable now on Xbox Series X/S, PS5, and PC alongside Game Pass.
The remaster features graphical improvements and accessibility features alongside Horde Assault, Permadeath and Speedrun modes.
The Roman numeral for "9" is distinctly seen, perhaps hinting at a potential upcoming announcement for the next mainline title.
Development on the open-world racer's offline mode has been going smoothly, and the studio plans to launch it sometime in 2025.
Available now on Xbox Series X/S, PS5, and PC, Sandfall Interactive says it reached the milestone "sooner than we'd ever imagined."
Developer Full Circle explained on the official website that the game was designed from the ground up to be online-only.
Battle new enemies like the Cosmic Baron in this terrifying realm and discover the Reavershot to unleash hard-hitting shots against them.