Some of the stuff you liked about Nightfall is going to be a part of things for a little while longer, while other new changes are coming.
It’s finally time for this hack-and-slash to try and dazzle us with its stylish combat system, sleek presentation and rogue-lite mechanics.
PS5 Pro players can experience the space-faring RPG in either native 4K/30 FPS or 60 FPS, with both modes utilizing PSSR.
Former PlayStation employee Jerry Liu noted in his LinkedIn profile that his work at the company involved growing revenue for the division.
Nexon CEO Junghun Lee called ARC Raiders a "Trojan horse" for bringing in a shift in the perception of generative AI tools.
Things could be looking up for the sci-fi franchise that's been quiet for far too long, but an announcement is looking all the more real.
You're going to be humming this one to yourself for a while thanks to its catchy beat and a memorable accompanying video.
Franchise co-creator Brant Fitzgerald also promises "plenty of other opportunities" throughout 2026 for those interested.
Ingrid is as mysterious as ever, and her powers seem to be quite potent as she prepares to make her mainline debut in late Spring.
Echo Pulse can finally distinguish between UESC bots and hostile Runners when the balance changes go live on April 14th.
Arthur's going to have his hands full as he takes on new challenges in the free end-game dungeon (and unearths new rewards).
Translating an octopus’ natural brainpower into gameplay mechanics, Darwin’s Paradox! engages this plucky cephalopod in tentacle espionage action.
For all the joy in discovering things across Pywel, it really helps to know some of them sooner. Check out our top picks.
Reports and rumors surrounding a Resident Evil Code: Veronica remake have been piling up for a while now, and in this feature, we’ll be breaking down the biggest clues and findings so far.
This is one Viltrumite you don't want to mess with, although you might have to, considering how popular he is among fans.
It’s an “ancient frozen world” this time around, although we only get to see some mysterious structures in the distance.
While this doesn't represent actual gameplay from CD Projekt RED's sequel, it is impressive seeing the technology deliver such dense scenes.
"We’re already seeing how this has strengthened the moment-to-moment action," says the studio, which will reveal new gameplay on April 9th.
You can also expect the Vandal and Recon to have "more oomph" and new items, including a "more merciful option between crews."
"Enemies have very distinct, combat roles," says Remedy's Sergey Mohov, that push you to "use the right tools at the right time."