Kim Jae Hoon arrives on January 22nd followed by Nightmare Geese in February, Blue Mary in March and Wolfgang Krauser in April.
The open-world racer will allegedly feature over 550 cars on release, with Premium Edition owners receiving four days of early access.
Josef Fares noted that the success of Clair Obscur: Expedition 33 might cause publishers to leave AAA behind in favour of smaller budgets.
Mentions of this AAAA project were discovered in the LinkedIn profile of a former environmental artist who worked on it last year.
Pre-orders are live with the Standard Edition retailing for $50. The Quartz Edition costs $60 and includes two days of early access.
A clear breakdown of Resident Evil Requiem’s confirmed cast so far, plus the rumored returnees and why they’re being discussed.
Mark Darrah, who has also served a similar role on Dragon Age games, made an almost 4-hour video discussing the development of Anthem.
Josef Fares, in a recent interview, also discussed the ethos of Hazelight Studios, breaking things to ensure maximum creativity.
It's also extending Season 1 past January 20th and offering the new Frostfire Bonus Path with fresh Weapon Packages and other rewards.
Strategist, Vanguard or Duelist - the Merc with the Mouth does it all, and he arrives in NetEase's hero shooter later this week.
The nine-minute overview for the action RPG also showcases Bequeathed Formae, which take time to manifest but hit incredibly hard.
Valve Designer Lawrence Yang also noted that "if your title is Verified in Steam Deck, it will be Verified on Steam Machine."
Nate Purkeypile also expressed his belief about how a narrower scope than Starfield could potentially benefit The Elder Scrolls 6.
Creative director Igor Sarzyński says it didn't "really fit tonally, thematically" once the expansion's main story had "solidified."
Live out your Sam Fisher fantasies with two new silenced weapons, a dart-shooting pistol, and two new stealth-focused armor sets.
The producer has since removed mentions of any game being of "AAAA" scale, and it is unknown if it was just excitement or a mistake.
Nate Purkeypile also spoke about how internal pressure at the studio revolves more around ensuring quality than hitting a release date.
With its servers offline, Anthem’s always-online design has effectively erased the game from play.
With soaring scope and mounting pressure, several blockbuster releases might slip beyond 2026.
Revealed under the biggest spotlight, this “new breed of shooter” is gunning for the hero crown.