The mountain’s a lonely place, with only the clashing of blades against your foes ringing out among serene forests and desolate ruins.
Yet again, a studio that’s shown a lot of potential (despite plenty of controversy) isn’t safe from the industry’s ongoing turbulence.
Weavereach may be a dark and desolate place, but it sure looks like the source of some very fond memories for the warriors visiting it.
Battlefield Studios has been quite busy making combat in these gorgeous waters intense enough for you to ignore the view.
Game director Richard Knight reiterates the team's focus on Edward Kenway, who is the "heart and soul of the original game."
Amid jabs at PlayStation for discontinuing discs despite demand, Niko Partners' Daniel Ahmad says the limited edition model "works."
Joe Ziegler reveals today is his last at the studio with Del Chafe III and Julia Nardin now leading the extraction shooter.
Players can expect "targeted gameplay improvements and additional updates" alongside "the launch of new Starborn content" in 2027.
About a week after launch, the acclaimed remake hits a new sales milestone as New Game Plus is reaffirmed to be in the works.
Game director Richard Knight explained that implementing such an option is harder than it sounds because of how characters were designed.
One of the biggest features of the expansion is going to be the ability to rebuild dilapidated structures throughout the map.
More than two years after entering Early Access, Palworld has finally reached 1.0, making this the perfect time to take a comprehensive look at Pocketpair’s survival hit.
Each boss has something interesting and challenging to offer on your journey to repair the world in Project Cloud Games' Souls-like.
By purposely preserving its DNA, Halo Studios is reinterpreting Master Chief’s original space opera for modern audiences while ensuring the series’ future.
Producer John Ricchio said that much of the cancelled content for the open-world game was "otherwise complete" aside from animations.
A report has indicated that EA will stick to its yearly schedule by officially unveiling the next iteration of the game next week.
ACE Team's novel attempt at a co-op horror game could have used more polish and tighter gameplay to truly stand out.
Echoes’ promise of chasing your own path through Castle Aincrad is undermined by sluggish pace, repetitive design, and shallow player agency.
In a blog post, developer PlaySide said that it simply needed more time to wrap up the game's development and ensure it was polished.
If what the talented minds at Bulkhead are saying is true, it’s going to be a potential genre benchmark and a treat to play too.