Alone in the Dark creature concept designer Guy Davis talks about bringing the survival horror reimagining's monstrosities to life.
The survival horror reboot looks to avoid clashing with Alan Wake 2 and Marvel's Spider-Man 2 while further polishing the experience.
Pieces Interactive and THQ Nordic will soon be unveiling more details on the nightmares you'll be coming across in the upcoming horror reimagination.
THQ Nordic associate producer Andreas Schmiedecker speaks with GamingBolt about the survival horror franchise's upcoming reboot.
THQ Nordic associate producer Andreas Schmiedecker speaks about Alone in the Dark's brand of horror, and how it will differ from the likes of Resident Evil and Dead Space.
The game will "strive for an equal distribution between combat, exploration, puzzles, and story", with "a light tendency towards exploration and puzzles."
In addition to a quality mode that will target 4K and 30 FPS, the upcoming survival horror title will also feature a 60 FPS performance mode.
THQ Nordic "will be happy to explore further" if reception for the upcoming reboot merits follow-ups.
"For the full story experience, we would expect players to play the game at least twice," assosciate producer Andreas Schmiedecker says.
However, those who remember the original story will "find a lot of hints and references" and "a couple of surprises."
Depending on who players control, they'll see different parts of the manor and reactions from NPCs reflected in the cutscenes.
The prologue follows Grace Saunders as she's asked to deliver a letter to Emily Hartwood while a strange presence lingers in Derceto.
The reboot retails for $59.99 and features Jodie Comer and David Harbour as the protagonists, Emily Hartwood and Edward Carnby.
THQ Nordic and Pieces Interactive will "unveil answers to some of the most pressing questions surrounding the game".
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