Kena is back for another adventure, and she's more experienced and seasoned this time around. We can't wait to see what Kosmora has to offer!
The first State of Play of 2026 is nearly upon us, with over an hour of announcements and revelations. Here's what could appear.
PlayStation promises updates from its first-party studios alongside "eye-catching" third-party and indie games during the showcase.
Senior product development director Mihir Sheth may have accidentally mixed up the years and inadvertently confirmed this week's show.
Sony's push for an expanded presence on the Xbox and PC seems to be gradually building momentum for its studios outside of the PS5.
Another insider, Giant Bomb's Jeff Grubb, corroborates recent rumors of a new State of Play happening sometime in February.
Just like last year, a new State of Play is seemingly happening sometime next month, according to trusted insider NateTheHate.
He spoke about how he was strictly in charge of the art direction for Marathon, and he didn't control how gameplay would end up.
Sony has already confirmed that it will showcase Saros at the event, and Death Stranding 2's PC release is rumoured to be unveiled.
PlayStation's PC releases allegedly "didn't move the needle for them", and recent cross-buy images are reportedly from "outdated builds."
The broadcast will take place at 2 PM PT/5 PM ET/11 PM CET and will be over 40 minutes long with actor Yuki Kaji as the host.
Two-time Grammy Award-winning composer Sam Slater (Chernobyl, Joker, more) is also confirmed to be working on the soundtrack.
The broadcast will feature over 35 minutes of announcements and updates on PlayStation Studios, third-party, and indie titles.
Along with fixes for these crashes, the hotfix also brings with it some bug fixes, as well as some balance changes for some weapons.
Drapeau is a veteran of the gaming industry, having originally started out as a game tester before climbing up the ranks into game design.
Midnight Murder Club might have a clever premise for competitive shooting, but repetitive game modes and the lack of a player base holds it back.
Astro Bot creative director spoke about how things can "come to a boil" due to the friction between business decisions and creativity.
Parsons had been the head of Destiny 2 developer Bungie since 2015, and he has worked at the studio for even longer than that.
The latest video for the game features director Baiyon near Kamo river in Kyoto talking about how he came up with the game's idea.
Hideo Kojima doesn't want to make any changes to his games that would make too many changes like George Lucas did with Star Wars.