Looks like at least one big AAA developer is willing to go all out on Microsoft's new machine.
The game will also last you a good while, from the sound of things.
"The modern game industry is changing very rapidly," says Ivan Belousov, producer of The Wild Eight.
'We think it is quite achievable.'
The potential market fate of the Scorpio, discussed.
Jonas Waever also discusses the challenges of bringing their game to consoles.
More gamers are aware of the Switch and the Pro than Scorpio to begin with.
How effective will this headstart be? That remains to be seen.
Just how much is the world's most powerful console potentially worth?
Sony reports 60 million units shipped in lifetime.
Sony describes this as the "harvest phase" for PS4.
This is one impressive feat by Microsoft.
New screenshots also show the game's superb lighting effects.
And how the success of Scorpio will have positive implications for DX12 performance in PC games.
It all comes back to one thing: Show me the games.
GamingBolt's Pramath Parijat explains why this is the case.
The Scorpio is not an an uber-powerful 4K/60/Ultra monster but it’s not so anaemic as to be incapable of 4K gaming.
Dynamic 4K at 30 FPS and 1080p at 60 FPS will be available at launch.
Also comments on whether mid-gen refreshes should be a thing going forward.
"Gameplay mechanics are always going to be limited to what is available on the base level consoles."