First look at the title coming in late August.
"The other competitive platforms aren't really that interested in having a full Xbox experience on their hardware," says the Xbox boss.
The dream of zipping through Manhattan at 60 FPS is being realized.
"There’s still a ton of life in that product," says head of PlayStation marketing Eric Lempel.
A number of big publishers will have a digital presence at this year's Gamescom.
Different subplots will alter the main plot, thus allowing for completely different epilogues as per CD Projekt RED.
"I think that players will enjoy those functionalities," says game director Dinga Bakaba.
Kitatus and Friends CEO and Lead Programmer Ryan Shah believes the new tech brought about by Unreal Engine 5 will present "a unique set of challenges."
"Players will experience many key stories that each have the epic scope of a feature length film," says narrative director Darby McDevitt.
For those not too crazy about the PS5's new white theming.
Sony's Eric Lempel also says the company had "nothing to do with" the recent pre-order pages.
"It’s more about where you want to draw the line," says The Initiative’s Francisco Aisa García.
Geoff Keighley goes hands-on with the next-gen console's controller.
Narrative director Darby McDevitt says the upcoming open world RPG will have a lot to see and experience.
These are "player triggered" but happen "only under a certain context" ,as per Ubisoft's Benoit Richter.
Geoff Keighley gets his hands on Sony's latest controller.
Bungie wants to ensure that this is the "coolest, most entertaining expansion" possible for fans.
"It will come down not so much to the raw power they are going to have, but what the teams are going to do with that power," says The Initiative's Francisco Aisa García.
The Viking seeks more than glory, but the price could be high.
Even with numerous delays, the year is still rife with high-profile releases.